- cross-posted to:
- linux_gaming@lemmy.ml
- cross-posted to:
- linux_gaming@lemmy.ml
This is the best summary I could come up with:
Halo Infinite had an update that amongst other things added in Easy Anti-Cheat, which thankfully has been enabled so it still works on Linux Desktop and Steam Deck.
I’ve tested it myself with Proton Experimental (Desktop) and it does work, with EAC loading just fine and online play works without issues.
Although some of the graphics look a bit broken with textures not correctly loading in the environment and on Spartan suits (#1, #2) on Mesa 24.0.3.
An overhauled network model, that should result in less rubberbanding movement, taking damage around corners, and other issues caused by becoming desynchronized with the multiplayer servers.
A refresh of Squad Battles with new maps made by players using The Forge:
The introduction of Firefight Custom, so modders can have even more fun creating things.
The original article contains 160 words, the summary contains 128 words. Saved 20%. I’m a bot and I’m open source!
1600Mhz GPU core, 4GB UMA buffer/cryobyte tweaks. 96% (minimum) render scaling. I can sorta eke out 45-60fps depending on the map.