My paladin is now level 4 and has 19 strength and 15 charisma. I know it is probably better to take the ability score increase and get another +1 on the majority of rolls I’ll be making but that’s just so boring!

I’m taking Shield Master instead.

Does anyone else have this conflict?


Most people seem to be misunderstanding. I don’t mind having to make “tough choices” in general, only when the obviously correct choice is boring and the suboptimal one is the cool fun one.

  • eerongal@ttrpg.networkM
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    1 year ago

    i’ve personally (as DM) let players have both a feat and an ASI at the appropriate levels. Honestly doesn’t hurt balance that much overall, just makes for slightly more powerful PCs.