• chonglibloodsport@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    9 minutes ago

    How many people who worked on Morrowind, Oblivion, and/or Skyrim are still working there? This is a question I feel does not get asked enough when it comes to beloved franchises. People talk about their favourite game developers and how they “sold out” or whatever. I don’t think I see enough recognition that sometimes the best people at a company just leave.

  • SasquatchCosmonaut@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    ·
    5 hours ago

    Honestly if they had just put a little more thought into the loot progression and made a couple systems more interesting it would have been a much better game.

    The randomized empty open world planets wasn’t great but they also did that in Daggerfall so I don’t think it was totally unprecedented and still had some value if there was a better incentive to explore (in my opinion better and more interesting loot would have kept me exploring).

    What pissed me off the most was the fact that when you built the armillary it literally showed up on the OUTSIDE of your spaceship and you couldn’t build it indoors in your settlements. What the fuck? You literally killed people for some of those artifacts. Why would you keep them outside for fucks sake?

  • فریدون حسینی@vegantheoryclub.org
    link
    fedilink
    English
    arrow-up
    24
    arrow-down
    1
    ·
    8 hours ago

    It’s too late for me to care. I grew up with TES. I played daggerfall when I was 15 on my pentium. Then every few years a new amazing game came out. Then after sky rim it stopped. I’m in my 40s now and don’t have the time. This game should have come out in 2016 at the latest.

    • SturgiesYrFase@lemmy.ml
      link
      fedilink
      English
      arrow-up
      12
      arrow-down
      3
      ·
      7 hours ago

      I mean… Skyrim is ok, I wouldn’t say it’s amazing…one of the weakest installments of TES. And then they beat every last cent out of it.

      This game should have come out in 2016 at the latest.

      Absolutely. I’m surprised they didn’t try to release a version for calculators…

  • Scrubbles@poptalk.scrubbles.tech
    link
    fedilink
    English
    arrow-up
    84
    arrow-down
    4
    ·
    edit-2
    3 hours ago

    Maybe they shouldn’t use marketers. From what I see, marketers are the reason for unreal hype. Look at cyberpunk, marketers told poeple that it was going to be basically a real life simulator and then people were upset that it was only a really fun RPG. (Aside from the launch issues this was also a big thing at launch).

    All modern games hype is directly because of marketers.

    Here’s a novel thing. Just show us what the game is like. No stupid marketing lingo, no flashy graphics, just what the game is like. Give us the opening mission. There, pay me a marketing fee. No stupid high expectations, no lying about features that don’t actually exist, just telling the consumer honestly what they’re buying.

    • Flyswat@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      13
      arrow-down
      1
      ·
      10 hours ago

      Remember the time when we had demoes that we could test before commiting to a buy? We should come back to that. Arguably Steam’s return policy could be used as a demo although it only gives access to the beginning of the game and the plethora of cinematics and tutorials, and does not focus on a core part of the gameplay.

      • thisbenzingring@lemmy.sdf.org
        link
        fedilink
        English
        arrow-up
        4
        ·
        5 hours ago

        Steam’s recent update to carve out a category for demo’s is kinda what you are asking for. At least it is in the right direction, if devs follow it.

    • funkless_eck@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      7
      ·
      8 hours ago

      pay me a marketing fee

      Average pay is like 50-60k for a 40 hour week, less if you’re like social media coordinator or something. It’s not like it’s crazy money.

      And why hate on people that are usually artists, writers, creatives etc spending half their life using their talents in a bland corporate way to make money to pay the bills so they can spend 10% of their life actually creating art?

      Plus, everyone’s job is easy when you reduce it to simplistic terms

      I can be a back end developer: just organize the data and show it on my screen. Don’t show me a login page, don’t ask for my preferences, don’t give me help articles, just organize the data

      I can be a firefighter: just put out the fire, don’t ride around in a big truck, don’t slide down a pole just put out the fire.

  • archonet@lemy.lol
    link
    fedilink
    English
    arrow-up
    115
    arrow-down
    6
    ·
    14 hours ago

    Really? After the absolute clownshow that was Starfield, my expectations for TES6 are extremely low.

    • Bezier@suppo.fi
      link
      fedilink
      English
      arrow-up
      32
      arrow-down
      2
      ·
      11 hours ago

      I had low expectations before, but Starfield killed them completely. Starfield actually helped me get over worrying about TES6, because I just lost interest.

    • TassieTosser@aussie.zone
      link
      fedilink
      English
      arrow-up
      12
      arrow-down
      2
      ·
      10 hours ago

      My expectations for a TES game are low by default. They just provide the world, the modders provide the game.

    • Comment105@lemm.ee
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      4
      ·
      edit-2
      10 hours ago

      They’re usually just liars acting as a filter between the game and the interested customers.

      Instead of just showing the have, they cut what doesn’t look good and make it appear as something more than it is. That’s their job.

      It’s not adding value. Peak marketing executed perfectly is just misleading enough to increase sales beyond what just seeing the game would do, without making the customers mad enough to have a negative impact.

      I make a rare exception for actual artistry, like some of the WoW expansion cinematics. It’s still pretty misleading, but they’re pretty.

      As for the next Elder Scrolls, I don’t think Bethesda has the devs to make it fun or interesting. From what I’ve seen from them, they are not particularly competent.

  • KoboldCoterie@pawb.social
    link
    fedilink
    English
    arrow-up
    120
    arrow-down
    4
    ·
    15 hours ago

    I mean maybe if you hadn’t been milking Skyrim for 13 fucking years, expectations wouldn’t be so unreasonably high, would they?

  • De_Narm@lemmy.world
    link
    fedilink
    English
    arrow-up
    54
    arrow-down
    5
    ·
    13 hours ago

    I honestly don’t even think vanilla Skyrim was that good of a game. It had nice world building, but the combat sucked, the main story was kinda whatever, it was glitchy and a lot of systems were poorly thought out. It’s only ever been the promise of a good game which was mostly found in mods.

    • Microplasticbrain@lemm.ee
      link
      fedilink
      English
      arrow-up
      26
      arrow-down
      2
      ·
      13 hours ago

      Combat sucked and you had to spend way too long in the garbage ass inventory/ menus which just ruined the immersion. Im passing on Bethesda games until they fix that dumb shit, but I don’t think they will anytime soon. All of their games seem like a soulless copy-paste the theme into the same boring engine.

    • boletus@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      47
      arrow-down
      4
      ·
      13 hours ago

      Skyrim was good because sandbox, music, culture and mood. The parts that made it bad, were endearing.

    • Sabata@ani.social
      link
      fedilink
      English
      arrow-up
      6
      ·
      6 hours ago

      If they spend time on a new engine, that would cancel the release of Skyrim on the IBM 5100.

    • ArxCyberwolf@lemmy.ca
      link
      fedilink
      English
      arrow-up
      2
      ·
      5 hours ago

      “Our tech is cutting edge as far as I can tell, the Creation Engine’s aging very well! We’re not planning on doing anything about it.”

    • TachyonTele@lemm.ee
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      1
      ·
      11 hours ago

      Whaaaat you think the engine that brought the world Boxfield is horrible after eight years of work on it?

  • Makeitstop@lemmy.world
    link
    fedilink
    English
    arrow-up
    40
    arrow-down
    1
    ·
    14 hours ago

    I expect it to be a buggy mess that has lots of potential and doesn’t deliver on half of what it seems like it should do. Then after a year or two it will finally be patched into being mostly stable and mods will have reached a point where it can mostly be turned into the game I actually want. However there will be a few creative decisions that I absolutely hate but which are so unnecessarily locked in that even mods can’t fix them, so I’ll have to just accept them as an irritant that I will do my best to ignore.

      • Zorsith@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        4
        ·
        6 hours ago

        If they did that nobody would even be able to play the game, you expect Bethesda to do their own patching!?

      • NaibofTabr@infosec.pub
        link
        fedilink
        English
        arrow-up
        12
        arrow-down
        1
        ·
        10 hours ago

        Considering how the modding community made Skyrim a long-term success, this would be a very foolish decision.

        • krashmo@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          2 hours ago

          You say that as if it removes the possibility but I don’t think I need to provide specific examples of obviously foolish decisions ruining modern games. There are plenty to choose from.

    • redfellow@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      6
      ·
      edit-2
      7 hours ago

      There is no modern Bethesda. They are still making games based on 15 year old standards, with an engine a lot older and technically more debted than that.

      It’s kinda like trying to make Edward Scissorhands a brain surgeon by adding a few more rubberbands between the blades.

      • leftzero@lemmynsfw.com
        link
        fedilink
        English
        arrow-up
        1
        ·
        3 hours ago

        They are still making games based on 15 year old standards

        If only. Daggerfall was great for its time, Morrowind was and still remains a classic masterpiece.

        The enshittification started with Oblivion, and only got worse from there.

      • dindonmasker@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        11
        ·
        14 hours ago

        My expectations are just be as good as skyrim. I still go and explore skyrim and find new fun things i had never seen before. It’s the best i can ask for.

        • TachyonTele@lemm.ee
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          11 hours ago

          They’re definitely not going to go back to any of the better earlier games before Skyrim.

          • dindonmasker@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            2
            ·
            5 hours ago

            Idk i never played the other games. I’ve heard many times that they are better. I play skyrim in VR only. I might look for mods to play the earlier games in VR as well.

              • Rhynoplaz@lemmy.world
                link
                fedilink
                English
                arrow-up
                1
                ·
                4 hours ago

                You can probably get a used Quest 2 for a good price. It’s definitely capable enough to get a feel for VR, and whether or not you should invest more in a better setup.

  • WolfdadCigarette@threads.net@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    14
    ·
    14 hours ago

    Do what was done with Skyrim but make the dungeon puzzles less terrible, remove the horrific bugs, and make the setting a desert or lush forest. Boom, billion dollar game. Send me money, Todd.