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Joined 1 year ago
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Cake day: June 16th, 2023

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  • I think the major difference between the two is that in video games, the cost of the loot boxes is deliberately obfuscated through the use of whatever single-use currency the publisher has dreamed up, and made worse by the fact that the currency is only purchasable in select denominations, meaning you’re always spending more than you’re going to use.

    You’re not wrong that there are plenty of examples of physical “loot boxes” marketed at children, but at least with those you know exactly how much it costs straight up.

    I wish our government would look into the actual predatory practices that these publishers are using in these games, but this is a good first step. At least the EU is looking into it.















  • Microsoft are no longer interested in selling consoles necessarily, otherwise they’d be holding stuff back from PC as well. They’re interested in getting people into their ecosystem through Game Pass.

    And while I agree with you that Sony and Nintendo have used plenty of anti-consumer practices, Microsoft has also done so in the past and I think the only reason they’ve been more pro-consumer of late is because they’ve been the underdog for a long time now. I would be anticipating a change in their behaviour the more people they get to subscribe to Game Pass, and this Activision-Blizzard deal is a huge step towards that.