Too fucked up and funny for contemporary audiences.
You can have a commune of wiccans represented respectfully in the game, with a soup making minigame, a small patch for planting and harvesting vegetables you can use, and a short quest chain featuring a little “theatre” performance event near the end, where you get to play the role of one of the fae. You even get a “play dead” button. The commune will feature interesting and iconic characters with appropriate jokes.
I also have a feeling they didn’t comb through the industrial areas or out-of-town camps.
“Let the old games DIE!”
621 is more or less the site they go to for seeing the illustrations of dog dicks that they’re so fond of.
Fuck you and everything you stand for.
It’ll become a partisan thing and then the Republicans will start killing more games just to make libs sad.
And that’s fair. If we can’t figure out how to write this regulation properly, people shouldn’t sign it.
I don’t think so. It’s dead.
He hates StopKillingGames, because he thinks it will make bad actors try to ruin devs because he expects people to try to profit from being able to provide game access to players when the devs are out of the picture. So therefore we can’t stop killing games, we need to just let games die and stop feeling entitled to the necessary code to run servers. And besides we need to get comfortable buying games with temporary licensing deals that are more convenient and cheap for the developers so they can not renew them if the game isn’t successful, and if the license runs out then we need to accept that the music or car or whatever legally needs to be removed. And we need to accept that if corporate wants to delete our accounts or sew our mouth to somebody’s ass then that’s just gonna have to happen because it’s what we agreed to. Turns out the man is a business bro shill cunt totally cool with the new bullshit because it’s preferred by the suits.
That’s not even in the scene.
https://www.youtube.com/watch?v=GX-m7UsCp3I
Here’s what Walter actually says:
How are you doing?
…mumbling…
How are you doing?
You did the only thing that you could, I hope you understand that.
Any thoughts on what our next move might be?
Our next move. Our next move. Given the fact that at the first opportunity, Gus will kill us.
No, no, we bought ourselves some time, yes, but… The question is how much. He will be looking for another chemist.
Are you sure you’re…
What do you mean?
What page is that?
What are the names of the people on the board, and the main shareholders?
Personally I’ve always wanted a game where I can talk to the raiders in the forest, tell them to stop raiding the nearby villages, then leave and come back later to find burnt ruins where a village used to be.
But this’ll do.
I’m sure the coffee pirates are good pirates who respect other people’s property. Coffee merchants in pirate costume.
I don’t know, I don’t think anyone would come up with something like this.
Frankly, it sounds plausible.
Why do we give companies the power to do things we don’t agree with?
The funny thing to me is that a throwaway Sony account seems more likely to make a future intentional use of Sony’s services a hassle.
You can’t make the account because that email is already in use. You do the “forgot my password” thing. You notice that the account’s name is terrible, and now you’ve spent more time fixing a worse thing than if you just didn’t have an existing account at all.
Or you make a new account with a new email. Making the God of War account a useless little mole on your library.
I’d call it an appendix, but unlike forced account creation for single player games, the appendix has actually been proven to have a legitimate purpose despite its shortcomings.
That’s where modern sequels are best experienced. At a distance, not dealing with them.
Rewriting things like dwemer would have no impact.
Right.
Fuck you.
You are why they do these things to games.
Tear out the guts, replace them with industry standard parts and the most recent fad.
Yeah this new stock of devs just don’t have it in them to deliver anything great. Their values and language likely prevent them from even considering something more visceral. Wouldn’t be surprised if most of them have lived such uninteresting lives they have nothing to draw from. That’s at least what they write like.
Seems they don’t know why their hero kills, they don’t believe in the culling the player enacts. They’d probably rather he didn’t.
They seem like they’d prefer to make Animal Crossing in space, they don’t really want to write about empire, conquest, terrible crimes, deep-seated hate. Ending threats.
They don’t even want to know how the tools of the trade work. Just look at the animations for the models, you can tell that whoever worked on then feared being put on an FBI watchlist if they looked up a video on how pump action shotguns work.
These kinds of dev teams are fully incapable of writing good villains and a cast of characters with wildly different moralities that are grounded in something real.
They’re not interested in combat games. They shouldn’t touch them. They should leave and make room for those who want to.