Find rope
Find rope
This is a plot point in an old manga series. I forget which one. Needless maybe?
It’s really got the same vibe as constantly comparing someone to your ex.
Ah, another Joey user. It looks as though all 2-10 of us have moved to Lemmy. Incredible.
Yeah. I had the same reaction. I honestly think this is one of the greate 2/3rds of a movie of all time. But, it irks me that it only feels like 2/3rds of 1 movie rather than the 1st part to a 2 parter. I can get over it though and it doesn’t ruin the movie for me, just makes it much worse than it could’ve been. Technically Gwen’s subplot sort of got closure, but Miles was too much of a focus for it to feel like a satisfying mini arc to close on, especially when they still left the cliff hanger on Miles (and I loved Gwen’s arc). Felt like the second to last episode in a TV series rather than a movie like that.
That said, it is my headcanon that they had to do this in negotiation with the studio to keep from making the Spiderverse into another cinematic universe or something. They already had the plot and story written, but had to split it into two parts because of Sony and this was the best point for them to do so while still having enough to work with for a third movie. I don’t have any real basis for this, but it makes sense to me.
No one has mentioned them here yet, but I’m really excited for Payday 3 to come out. Especially with how well they’ve supported Payday 2 throughout the years. I’m also hoping they bring back Overdrill so I can go for it this time around.
On a more indie scale, I’ve been waiting for Bomb Rush Cyberfunk to release since I finished playing Jet Set Radio Future.
Obviously it depends on the deck, but in general you want a large number of item cards and less pokemon and energy.
Item/trainer cards provide a lot of ways to draw/recycle and support your pokemon/energy and you’ll likely want to see a bigger ratio of them in your opening hand. Especially since you’re not going to go through too many more pokemon than you have prize cards and you can only have 1 active pokemon at a time with 6 total in play.
So the exact ratio depends on the deck and the pokemon you are trying to support, but essentially you shouldn’t be running more the 15 pokemon and 15 energy on a high end. 12 pokemon is pretty standard. Most of the rest of your deck should be search and draw cards which there should be plenty of.
Disclaimer: I don’t play this game.