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Joined 1 year ago
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Cake day: June 14th, 2023

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  • To try to answer, succinctly (which I’m bad at): looking backward is easier than looking forward. What I mean by that is since you didn’t get into the series until 3, it makes sense that you wouldn’t have a problem with 3 and 4, since it’s harder to see what the series could have been…as pretentious as that sounds.

    Where much of the hate comes from (and I think a lot of it is overblown - I’m not trying to justify the behavior of the maniacs out there) is that the overarching progression of the series feels reset. Fallout 1 -> Fallout 2 showed a progression in a *post-*post-apocalyptic world, with society advancing again, to some degree. Shady Sands grew between 1 and 2, and was the foundation of the NCR.

    So Fallout 3 at the time was IMHO a disappointment because the setting felt more generic, and like they were just playing the greatest hits from 1 and 2. I get the arguments that the setting in-universe was hit harder, but it still felt weird that it was post-apocalpytic instead of post-post-apocalyptic.

    One reason (as always, IMHO) that New Vegas was so popular is that it continued to build on 1 and 2. We saw the NCR had continued to grow, other factions rise in importance, and generally felt less like the bombs had dropped the year prior. It’s what a lot of folks hoped Fallout 3 would be, in that sense. That’s my own biased view though, so take it with a grain of salt - there’s folks who want more humor, only isometric, more complex and branching storylines, etc.



  • Half-Life: Alyx is mostly what I hoped we’d get from HL3, inasmuch as it hits your points a & b for sure, and IMHO c (though I know that’s not agreed on by everyone). It had great action and expository setpieces (avoiding spoilers), and the (albeit relatively simple) puzzles definitely added something to Half-Life that really worked for me.

    Unfortunately it didn’t solve all VR issues (melee being an obvious one), and not least of which the cost. I played it on a cheap (~$100), janky old WMR headset, but not everyone can do that without vomiting, so a great PC and good headset are a hefty price, which is probably the biggest hurdle for a full-scale 3 in VR. Especially considering there just aren’t many other games worth making that investment in, IMHO. I played the hell out of Alyx, a little of a few other games…but Alyx was the pinnacle of what VR could do for me.








  • Reminds me of what Warren Zevon had to say about rich people problems, off Preludes. It came out a few years after his death, and the back half of the album has snippets from some radio interview(s?) he did. Neat musings by a complex dude: he was creative genius in a lot of ways, and a titanic asshole in a lot of other ways (he asked his ex-wife to write his biography, and to not go easy on him - alcoholism, violence, absentee parenting…it’s all there).

    Anyway, that’s a preface for the folks who don’t know about him: he probably could have been a bigger financial success had he not been a disaster of a human, but maybe his dirty life and times gave him enough material to feed his creativity…who knows.

    WZ: I was real lucky, because I always had some kind of work that came along - at the last minute, anyway.

    I was always able to make some kind of living as a musician

    I also never really got rich, and that might have been lucky too, ya know?

    Interviewer: in what way?

    WZ: Well, because the less time you spend with the issues of being rich

    they’re like the issues of being famous

    they’re not real issues

    so they’re not real life.

    Interviewer: And it leaves more time to be creative?

    WZ: There’s more of an exchange - a human exchange of ideas and feelings to be had on the bus stop than over the phone with your accountant, and if you’re rich you spend a lot of time on the phone with your accountant. it’s necessary, I believe.

    I know I’m happy and that means I must be lucky. That I know.

    EDIT: this is not to say I wouldn’t be grateful for more money, myself, but I chose the life of a biologist - in ecology and evolution, no less. I’m happy to make a living, and it’s always a little shocking to see folks make double/triple what I do and say it’s “not much these days”. Those of us scraping by have a wildly different perspective, and I’d love to give folks a tour of what it looks like long-term.




  • Also, if you bailed after driving the hovercraft, maybe you didn’t get to Black Mesa East, or Ravenholm? IMHO that’s where things really ramp up: story-wise (you meet more allies), and you get a better glimpse at the endgame. You get a neat tool to use (which also was mind-blowing in 2004, less so almost twenty years later), too.

    If you don’t dig it though, I wouldn’t force it. I’m a fan of science fiction more than fantasy, so I’ve never finished a Dishonored game, but I love Prey. Just doesn’t hook me the way I know it could…just not my particular vibe I guess, which I think is OK.