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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Most of the container potato setups I see use a lot of sand and straw which I thought would help with the fungal growth, though they’re usually set up in something like a large trash can with an air layer of insulation around since it hold heat less than rocks but the white block idea with sunken drip line sounds intriguing. We get a lot of clay in my area, but it’s also pretty rainy most of summer so I would probably need some sort of sensor in the soil to figure out when it’s dried enough for more watering. Thanks for the response!


  • I have a tiny yard in the south and it’s pretty much paved so container is the only way I can go until (if?) I manage to buy a house with a plantable area. Currently have some citrus in containers producing, a bunch of basil, tomatoes, and some various sprawlers like squash. I wish I had the space to put them all in the ground but I gotta work with what I have. Usually use heirloom seeds or hardware starter plants but gotta pick varieties that are good for containers so I don’t get that many options. I figured that potatoes would still be productive in the seasons when tomatoes aren’t growing on the branches due to heat or cold but I could be wrong since i’m still learning a lot.



  • Have you tried a grafted cherry tomato/white potato plant? I’ve been looking at trying it out just because growing two produces with “one plant” seems really interesting to me and I’ve read a bit about how they’re closely related enough that you can graft the tomato to the top of the potato plant.
    Also trying to get more people into container gardening and it seems like a good space saver.




  • I’ll grab early access for either a new studio or a studio with a history of taking their early access to full completion so that there can be more options, but not for IP that’s in the hands of mega studios/ones with a long history or ones with a history of giving up on previous early access projects.

    I got Valheim, Rust, and Raft all early access and I’ve thoroughly enjoyed them as well as seeing how they have been developed since I don’t know much about game dev and it’s interesting to me. Kinda like watching plants grow.



  • I didn’t even take it as satire on that, I thought it was just a weeb version of plane waifus and while I don’t understand it I also am not threatened by accepting it may be a reality for some people. If someone wants to identify as an anthropomorphic attack helicopter because they want a helicopter waifu… I don’t understand but I don’t have to to chuckle a bit and move on with my life. I don’t know if that is a healthy view (mine) but it doesn’t make me think of them as less human anymore that someone who likes pineapple on pizza. Sorry for the ramble, let me know if I’m off or missing something.


  • Mine’s probably nostalgia tinged but here goes: FFVII, VIII, IX, and X I love the setting, I love the mechanic changes between the series from materia giving various boosts in 7 to the actual spell slots changing stats in 8 and the summons in 9, and blitzball in 10. The story for each was unique in their own world ending way and beautiful to run through. I replay them probably once every three-five years or so but they mark a high point for me. Adding to the list, Demon’s Souls. I never fully understood the storyline behind it but the sequencing of zones around the central hub and the combat are some of my favorite aspects. I need another play on that soon… It would probably be a little weeby of me to take some life lessons from them but they did help me to understand that hard decisions sometimes have to be made that include personal sacrifice and doing things that are unpleasant in order to move everyone forward and up.