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Cake day: July 6th, 2023

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  • So from the article the Lae’zel ending only happenings if you

    Super spoiler don’t think there’s a spoiler text accepted across all instances yet

    Accept becoming a mind flayer and some events thereafter and then follow through with Vlaak’ith telling you to kill yourself. This “rare no one’s taken” glitch ending seems to be if you listen to Vlaak’ith, but don’t turn mind flayer you can still take the kill yourself ending if you check the mind flayer box …despite not being mind flayer. Which could only happen through a glitch. So it’s just a you could take this path if you’d checked X box but you didn’t so can’t “ending”. I’m not sure what this article is trying to say honestly as it’s literally just “if you make X choice you could get Y ending, but if you glitch the game to believe you made X choice you could get Y ending” article.


  • If you read the article, this isn’t a rarest ending like the headline says. There is an ending playing as Lae’zel most players don’t take because it’s a bad ending that obviously ends the story. The ending being talked about is a hacked ending that was maybe an idea at one point to get to the above ending via an alternative path, but wasn’t ultimately implemented. I wouldn’t even call this an ending frankly. It’s more “there’s some game files that can lead to each other if X or Y is marked, but actually can’t because Z being marked cuts that path off”. More of a glitch than anything.


  • Gith became resistant to the mind control over the millenia. This is why in 5e the race has psychic resistance. The duergar were also slaves of the mind flayers and this is why they have psionic fortitude. There’s some other races that have been altered due to being enslaved (derro, kuo-toa, quaggoth), usually resulting in some form of psionics and madness.

    Part of what makes mind flayers interesting because their society touched and left scars on a lot of other races. Gith are just the loudest about it in part because they live in the Astral Sea where time doesn’t age them so, outside of dying during raids, many of the gith who rebelled can easily still be around leading to the rebellion being fresh in the gith’s minds (as opposed to the duergar for example who live on the material plane in normal time and have had empires rise and fall and numerous generations since the enslavement).


  • Personally don’t really find the snack sized Cthulhu aspect that interesting. What really interests me about them is the lore about them once being a great empire of douchebags who were overthrown by those they oppressed (gith) who then took their place politically and now hunt them down. Says a lot BG3 focused on this lore over the Cthulhu monster aspect. Just some good lore building which could have (and I’m sure has) gone to any other races.



  • I know Stinky Dragon edits stuff out to keep the run time down. I assume for live streams the DMs just use the “it’s dead when it narratively fits/needs to happen to stop bad rolls from dragging this out an hour” rule and players know to focus more instead of spending 30min on cock jokes after finding a cock fight that then devolves into a heist plan to free all animals in the village and make them the masters of their own fates lol.


    • Boardwalk Empire - 1920s-30s period drama about mobsters, prohibition, etc set in New Jersey/Atlantic City
    • Miss Fisher’s Murder Mysteries - 1920’s period detective show set in Melbourne
    • Peaky Blinders - haven’t watched it myself, but my understanding is it was pretty popular, 1920s period drama about a gang set in 1920s Birmingham
    • Fargo (season 4) - haven’t watched it again, but I’ve heard good things and season 4 (it’s an anthology series, each season is a different cast/story so you don’t have to have watched the previous seasons) is 1950s Missouri with gangs