One reason is that every implementation I’ve ever tried relies on using the wired earphones as an aerial and Apple magically convinced everyone that having a 3.5mm port is somehow a bad thing.
One reason is that every implementation I’ve ever tried relies on using the wired earphones as an aerial and Apple magically convinced everyone that having a 3.5mm port is somehow a bad thing.
It’s not about more reusable hardware it’s about software being constrained to support existing hardware rather than ditch it to save a fee bucks on development.
Wrong. The real question is why do we presuppose that the output of creatively driven individuals must generate profit for a capitalist economy to have sufficient value that those people be permitted the basic necessities of life? Frankly I suspect most of our most valuable contributors to culture are never given the opportunity to be bad enough long enough to develop into their potential.
This whole “oh no, AI is going to take away our liveihoods” notion fundamentally accepts the false notion that people are only deserving of a functional life so long as the primary activities of that life is ultimately to contribute towards increasing the wealth of a tiny percentage of individuals.
It’s the same mistake that leads us to massively undersupport educators and carers and will have people freaking out about how they’ll “earn a living” once robots are able to do everything we practically require to be done.
People are fundamentally entitled to a living. If someone is being denied one, then look at the system that causes that not the specifics of that particular flavour of how it’s happening.
No. Wordpad is the one being discontinued. Paint is one of several programs that can now be uninstalled from Windows by end users without any special tricks.
People keep comparing this to how WotC had to give up more gorund than they started with after announcing their DnD bullshit. As someone who plays Magic I can tell you they do and get away with stuff like that multiple times a year and the DnD thing was a rare exception of people holding them to account. They’ve shown no signs of having changed things either.
Businesses who act like this know that in the long run they get very slightly more profit out of it than they lose from the times people stand up to them.
This is basically like if John Deere started following everyone around so they could charge a farmer 1 cent every time you bite into a vegetable you bought at Walmart.
Do W4 have a publically available fork they want people to switch to? I was under the impression they were just offering third party porting to consoles. I don’t really understand how they would be able to even offer a proprietary version with support to directly build console versions.
Not to mention that they eat their own dog food. The Godot application is itself running on Godot engine (which is also super useful for people wanting to add to it or make changes. eg. if you can make a UI for a game in Godot, then you can mod the actual Godot interface quite easily.)
The thing is that something like this and further similar actions were clearly in the future back when companies decided they didn’t care about the last scandal enough to leave. There will be a few companies this pisses off enough to leave but fewer than people might be hoping for.
Because it is the best choice financially in the short to medium term and it’s pretty much impossible for most businesses to make decisions based on any other factor. Which is why most companies will end up just swallowing this change.
While it would potentially be easier to learn all the not-programming stuff that’s different whilst sticking with a programming language you’re familiar with, I would recommend also having a play with GDScript too. It’s well documented and pretty easy to get started with (syntactically it’s basically Python.)
I’ve seen a claim that the old terms of service explicitly stated that you could do so so long as you didn’t update to the newer version. Which is probably fine for most developers who are already deep into a Unity project. (Though as Unity has now taken down their GitHub page with those terms on it, I haven’t yet seen anyone link to an easy to verify and read copy for people to see if that’s true or not.
There was some sort of similar issue a year or two ago and it wasn’t enough to drive people away. I suspect the long-term picture is that any given business either slowly grows to the scale that Unreal Engine is a better fit anyway and abandon Unity or very very very slowly we see Indies move to Godot. Though it’ll be more that new indies will form studios around breakthrough hits made in Godot and be Godot studios from the start (and replace older Unity studios as part of the natural turnover of small to medium sized studios) until there is a tipping point where there’s enough Godot developers floating around that it becomes easier for existing Unity studios to switch than to keep putting up with Unity’s shit. That’s a slow process though. 5-10 years imho (if ever.)
The wealth class were buying more money from the future. We’re now living in that future and all our money is disappearing into the pockets of the wealthy. Somehow this is an essential process in order for people to get anything done.
I can’t remember who (probably all of them) but one of the fang companies offers a service where they’ll send you a truck with a huge backup server in a shipping container to do an on site backup to drive back to their cloud servers (for similar reasons.)
I can say offhand that No Man’s Sky put a lot of extra time and effort into their Steam Deck support so that definitely works. Otherwise your best bet is to check either the Steam listing for a game (check the Deck Verified rating. Anything rated “playable” or “verified” should work pretty seemlesly on any Linux gamingPC) or https://www.protondb.com/ (a user run listing of the compatibility of different games. A good resource and often has some troubleshooting advice. Unfortunately it can often have outdated or just inaccurate information as it’s all based on user reports. Still usually a pretty good indication of compatibility.) There’s no indication on either regarding Starfield compatibility. Given that it’s probably too resource intensive for the Deck it may not get as much special attention from Valve as something like Elden Ring (which ran better on Linux than any other platform after it was out for a few days and Valve had added a patch to Proton to fix an issue that the developers took longer to patch in the game itself.) Chances are pretty good it’ll work though (assuming your hardware can run it.) The Steam page for Baldur’s Gate 3 says it’s Steam Deck Verified so it’ll just work so long as you launch it through Steam. Here’s the protondb page for reference https://www.protondb.com/app/1086940 . Crusader Kings III, Rimworld and Stellaris apparently all have native Linux ports so, while you may find reasons to prefer running the Windows versions with Proton, you don’t actually need to check for any special compatibility. They just are Linux games.
Nothing. But having the option to uninstall them like any other app is nice for whenever it might be relevant.
It’s mostly going to be games that use anti-cheat software (though some work on Linux.)
So if you’re someone who likes to bounce around to the hot new competitive online multiplayer title then Linux probably wont serve your needs right now. If you can’t think of a single esports title you want to play, once you install Steam and Lutris you’ll probably find nearly everything you want to play works.
To be clear, they seem to be saying that those apps will still be preinstalled. They’ll just be easier to uninstall if you want to do so.
"option for the first time to uninstall the Camera app, Cortana app, Photos app, People app, and the Remote Desktop client. "
Just double-checked. My current smartphone that I partially picked for it’s 3.5mm socket does have built in FM radio that works great and only functions with earphones plugged in.