Middle-aged gamer/creative/wiki maintainer
FFXIV, Genshin Impact, Tears of Themis, Rimworld, and more
Don’t like? Don’t read.
You’re writing all live service games as being based on frustration when that absolutely isn’t the case, so I have to think you have too many preconceived notions on this subject to actually be open to a conversation about it.
Oh well. No game is for everyone and sometimes the pay content is worth it just because it’s damn awesome.
“Clobber” implies violence, which is somehow even less elegant than the standard phrase that the haphazard “cobble” implies. Given the shitshow of X so far, clobber probably works better even if it’s not the usual way to phrase this at all.
While absolutely too many things are charged for in gaming today (exp boosts? skip potions? cheat armor that was already fully developed at launch? all ways to get your company on my high seas list)… in the specific case where (1) new content is continuously being developed AND (2) the game is not asking for mandatory spending to continue playing (e.g. no expansion pack to purchase, no subscription fees), I don’t think the concept of charging for in-game content at all is abusive.
If I buy once and then a year later some optional paid cosmetics or other goodies are added, I think that’s permissible. And if I’m in a free to play live service game, I recognize the ongoing dev costs need to get covered somewhere.
I do vastly prefer those companies that give their games TLC and updates for free, and I’m not saying the standard pricing for optional purchases in the modern market are reasonable. But I think the existence of in-game purchases, if not their current state, can make sense sometimes.
FOMO is a weird term to use here because it implies some anxiety that I could be seeing more stuff than I am.
I get bored sometimes. There isn’t enough content here to keep me super engaged, and interesting niche subs about certain small games and whatnot are missed. I end up swapping back and forth between my front page here and my youtube recs, willing something interesting to appear.
But I’m not feeling the slightest anxiety that I’m missing some stranger’s idea of wit on a site I don’t go to. There’s way too much internet for me to ever think I was seeing it all in the first place, so I’m more than fine with missing the latest lyric or pun comment chain or the hottest new AITA fiction.
I didn’t say they should cave to fans save give them what they want. I just think there was a way to say this without being mean about wanting it.
Anyway, I don’t have a horse in this race, I still haven’t played this. Just commenting on how I think I’d feel if that were me. I’ve played a fair few games where the ending left me wanting a lot more, and not always because the game was just that good.
I feel like this is an overly negative light to paint something fans of your game seem to want. There’s an undercurrent of “your wish is bad and you should feel bad” to this.
I appreciate that CDPR has a strong vision for what they want their game to be, but I think if I were one of those fans who wanted to see more of the post-ending setting, I would feel a bit gut-punched by how thoroughly dissed and dismissed my kind of love for the game was.
Maybe CDPR is okay with that though ¯\_(ツ)_/¯
I don’t think the fediverse has this, but I’m a bit confused why so many of these comments are puzzled at why you would want it. We have fediverse twitter, fediverse insta, fediverse reddit, fediverse discord, etc – why not fediverse facebook/myspace/carrd? Where users could just have small personal (or corporate) pages about themselves that aren’t as blog/news focused on the main(user) page.
I don’t even think it would be a huge stretch to implement: a big focus on user page customization with a small microblog interface taking up a portion of the screen would do it. (Disclaimer: not saying easy to create, just not that far out of reach vs everything else the fediverse has).
Just pick a good frame and wiggle the parts in Live2D or something.
The hilarious part is that hoyo is constantly pushing the boundaries of what can be done with live2d; it’s heavily used in Genshin character teasers, and their otome game uses it extensively. They’re really good at this. Why get AI involved?
How does the change do nothing to combat those interactions when they fall under the $1 sub requirement? The idea is that allegedly bots won’t pay, so they won’t be able to do those actions anymore.
Corrected archive link - OP’s is missing a character so it’s not working
Corrected archive link - OP’s is missing a character so it’s not working
You said you want good faith discussions, but you preemptively dismissed one of the biggest answers because you don’t think it’s a good solution. Then you have people here disagreeing with you, explaining why, and pointing to examples of it being done successfully, and you continue to completely dismiss a donation as nothing more than a “thank you” - how is this in any way a good faith discussion if any opposing viewpoint is immediately met with this kind of “YOU’RE the problem” response?
I do understand your frustration in those cases in which donations fail, but it seems like you’re not willing to meet us halfway and acknowledge that sometimes, donations succeed, and not by accident or luck. There’s data there - test cases we could be picking apart and seeing what critical mass needs to be reached before an instance can reliably secure donations and what we can do for admins until their instances reach that threshold. But you’re just dismissing it as nonviable even though it clearly works for a lot of places.
That is not good faith.
The same Neuralink whose primate test cases all had to be euthanized after their procedures due to a whole host of problems that were claimed to have nothing to do with the implants? That Neuralink?
I think I’ll stick with my PC, Bob.
The context that it’s a copay cap only is really important, and I see why it was vetoed - for not going far enough while a viable interim solution is already in place that gives the state breathing room to wait for a more complete solution.
I’ve been seeing a lot of misleading as hell headlines about this guy’s vetoes lately. There was another one yesterday about him vetoing a bill that would have banned caste discrimination, but that one was because CA’s anti-discrimination laws already covered discrimination based on ancestry.
People are clamoring around you in a huge chorus of it’s fine just roll with it but frankly, I think your point of view is totally valid. While Larian did a great job making every path a valid way to the ending, you can really only ever lock yourself out of content with your choices.
Go too far down one of two branching paths? Hope you can pass a big fat skill check or two, or that one companion will bail. Hope you didn’t like that character or want to see more of that content. (Oh, and if you do pass the skill checks, 10 minutes later the companion is like “ugh no it’s fine you were right, forget I ever wanted to go that way even though I’ve been obsessed with it for the last 20 hours” in the name of railroading the character back in line.)
Get interested in the wrong quest too early? Hope you didn’t want to finish the main side objective in that one area. No no, even though all the characters are still present, you don’t get to finish it. Because we said so. Shoo along to the next place. Go. Get.
And here’s hoping you don’t get curious about the “evil” path - you lose multiple companions and a whole-ass cast of side characters that are meant to follow you through the game and gain one (1) bit of interesting new content to replace them. Is it still interesting? Absolutely, but it’s a consolation prize compared to how much you lose.
It took me 3 playthroughs or so before I finally felt like I was on a save where I was having a good 80%+ of the intended experience. And yeah, you can replay it for what you missed, but not everyone has time for that, especially in a game this immense. I know I’ve started it up to make my fourth character about half a dozen times and Alt-F4ed during character creation as soon as I think about going through the parts I’ve thoroughly combed already.
BG3 is my GOTY by a long shot, but people should have more sympathy for this outlook. There are definitely right paths and wrong paths, and while they all lead to the end, the wrong paths have a lot less to look at and a healthy amount of rubbing your face in the fact that you did stuff in the wrong order (“Perhaps you could have…” ok thanks, narrator).
Idk man, I was just continuing the chain of references.
No way. Why should OP change? He’s not the one who sucks.
Mhm, that’s one of the “very recent additions” I meant. The other being Memoria, but that’s a sidequest.
Bit of a sensationalized headline, then. They’re almost there, but not “entirely.”
Lol, instead of addressing what argument? Your argument is entirely “nuh-uh, you are frustrated. I know you are because my argument would fall apart if you weren’t, so you are. It’s just that you like being frustrated.”
It’s just not the case. There are rare good ones out there, and if that frustrates you into claiming I’m some masochist and therefore my enjoyment is somehow invalid, that’s your own whole subscription of issues.