He/him
Hot high speed rail lines near you.
PM me ur sexy train pics.
Yeah from my observations that seems to be the preferred interpretation.
A lot of Catholic apologetics picture God as basically an utilitarian, who thinks big picture and allows bad things (sin, suffering) to happen for greater good. Then they turn around and say only the mob boss gets to break the rules, and you should get in line and also stop masturbating.
Depictions of YHWH are inconsistent from book to book in OT, and even within one book you sometimes get different pictures. You have to remember that these texts were composed over hundreds of years.
The pattern I notice in fundamentalism is that you start with the assumption that your beliefs are “religiously true”, then you interpret your scripture in a way that supports those beliefs. Whether the scripture is historically accurate seems to be incidental.
Anakin is not the messiah, he’s a very naughty boy!
Isn’t this specifically about sand for construction which needs to be coarse enough? For glass packaging you melt that stuff anyway, SiO₂ is SiO₂. Also I imagine the amount of sand needed for glass bottles would be way smaller than what construction industry uses, even less so if you recycle.
If you’re worried about random exes and repacs, I’ll let you know that there is a DRM-free GOG version of Disco Elysium. Of course you still need to make sure you’re downloading it from a reputable source, but it’s basically as good as it gets from safety standpoint.
Turns out the death of MSAA was actually quite founded! Here’s a great Digital Foundry video on anti-aliasing piped link | youtube
tl;dw MSAA only affects geometry, so while it worked fine for older titles, it can’t handle textures, normal maps, shading etc.
Glad it works for you. Since I upgraded to a 1440p monitor (I still have the same GPU) I went from comfortable high-ultra settings to mid-high settings + FSR Quality in more demanding titles. From the games I played in both 1080p and 1440p, I’d say that less GPU-intensive titles definitely look better in high-res, but I found the overall experience quite whelming.
Simply playing on a higher res monitor won’t necessarily give you better visuals if you don’t have the GPU power to match settings, however at that point it’s not “higher res = better visuals” but “more powerful PC = better visuals” which, duh, of course it will look better.
probably the coldest take someone can make about recent tech that I’ve seen, and it’s being presented as a hot take
That’s exactly what the “we have you surrounded” meme template conveys (at least according to my understanding): a popular opinion, but ironically presented as a fringe opinion.
So no, this isn’t really intended this as a “hot take”, there seems to be a decent amount of people who dislike TAA for example. I’m pointing out a trend in the industry, that devs are using temporal or upscaling tools to make the game run/look better, and GPU vendors support those tools to squeeze out the most fps from their cards. At this point TAA is the standard AA method and is integral to how some games are rendered, and upscaling is advertised as basically free* performance. Unfortunately, by its nature, all this temporal tech doesn’t work too well at low framerates and resolutions, a scenario where it would be very useful.
I would agree that most artifacts and the softening effects of upscaling will be less visible on higher density screens, or when you’re sitting further away from a screen. Unless your TAA/upscaling implementation is absolutely botched, in which case it will always looks garbage, but that’s not really the fault of a specific technology.
Hands Monopoly money to the clerk at a Samsung store
“I’ll take the S24, money is a made up concept anyway”
I’m pretty sure the article is referring to the 1.6 patch, also called Edgerunners update, which released around the same time as the animated series.
Unity executives kind of forgot they can’t change US law on a whim like they changed their Terms Of Service.
Are you trying to summon Louis Rossmann?
To me the issue lies with the person who steps into a teleporter and stops existing, not the one that walks out on the other side. If anything, if the cloned person retained their memory it would probably make them feel better about this whole thing.
As for the original person, they would lose consciousness as their bodies are being disassembled… and then what exactly? It feels like there’s a missing step between Person A losing consciousness and Person A’ waking up.
Though I guess you experience something similar every time you fall asleep, and personally it doesn’t feel much like dying.
Yes, and in neither case would you experience your consciousness being moved to a new body (which is what the commenter above seems to suggest). Your current “you” would be annihilated or just continue to exist in your old body.
Alright, but now instead of disintegrating and reconstructing, consider if a similar machine just duplicated your body atom for atom. Is that “you”, or a clone?
Points 1, 2, 3 and 5 are included in the Youtube Vanced app. If you’re using Apple devices that won’t really help you though.
Desynchronized
But your first post was 11 days ago
Veilguard looks like it does well in some areas that are important but have little to do with the actual gameplay:
So on one hand I want Veilguard to sell well so bean counters can maybe draw some conclusions, on the other hand it’s still EA and writing appears to be even more uninspired than ME:Andromeda.