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  • kyub@discuss.tchncs.detoLinux@lemmy.mlIs Linux As Good As We Think It Is?
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    16 days ago

    Windows will continue to get more and more user-hostile as time goes on, and they want everyone to have a subscription to Microsoft’s cloud services, so they can be in total control of what they deliver to the user and how the user is using their services/apps, and they also will be able to increase pricing regularly of course once the users are dependent enough (“got all my work-related data there, can’t just leave”).

    The next big step that will follow after the whole M365 and Azure will be that businesses can only deploy their Windows clients by using MS Intune, which means MS will deploy your organization’s Windows clients, not your organization. So they’re always shifting more and more control away from you and into MS’ hands. Privacy is always an obvious issue, at the very least since Nadella is CEO, but unfortunately the privacy-conscious people have kind of lost that war, because the common user (private AND business sector) doesn’t care at all, so we will have to wait and see how those things will turn out in the future, they will start caring once they are being billed more due to their openly known behavior (driving, health, eating/drinking, psychology, …) or once they are being legally threatened more (e.g. your vehicle automatically reports by itself when you’ve driven too fast, or some AI has concluded based on your gathered data that you’re likely to cause some kind of problem), or once they are rejected at or before job interviews because of leaked health data or just some (maybe wrong) AI-created prognosis of your health. So I think there will be a point when the common user will start caring, we just haven’t reached that point yet because while current data collection and profile building is problematic because it’s the stepping stone to more dystopian follow-ups, it alone is still too abstract of an issue for most people to care about it. Media is also partly to blame here when they do reviews or news about new devices and then just go like “great camera and display, MUST BUY” and never mention the absurd amount of telemetry data the device sends home. MS is also partnering with Palantir and OpenAI which will probably give them even more opportunities to automatically surveil every single one of their business and private sector users. I think M365 also already gives good analytics tools to business owners to monitor what their employees are doing, how much time they spend in each application, how “efficient” they are, things like that. Plus they have this whole person and object recognition stuff going on using “smart” cameras and some Azure service which analyzes the video material constantly. Where the employees (mostly workers in that case) are constantly surveilled and if anything abnormal happens then an automatic alert is sent, and things like that. Probably a lot of businesses will love that, and no one cares enough about the common worker’s rights. It can be sold as a security plus so it will be sold. So I think MS is heavily going into the direction of employee surveillance, since they are well-integrated into the business world anyway (especially small and medium businesses) and with Windows in particular I think they will move everything sloooowly into the cloud, maybe in 10-15 years you won’t have a “personal” computer anymore, you’re using Microsoft’s hardware and software directly from Microsoft’s servers and they will gain full, unlimited, 100% surveillance and control of every little detail you’re doing on your computer, because once you hand away that control, they can do literally anything behind your back and also never tell you about it. Most of the surveillance stuff going on all the time already is heavily shrouded in secrecy and as long as that’s the case there will be no justice system in the world being able to save you from it, because they’d first need concrete evidence. Guess why the western law enforcement and secret services hunted Snowden and Assange so heavily? Because they shone some light into what is otherwise a massive, constant cover-up that is also probably highly illegal in most countries. So it needs to be kept a secret. So the MS (and Apple, …) route stands for total dependence and total loss of control. They just have to move slowly enough for the common user not to notice. Boil the frog slowly. Make sure businesses can adapt. Make sure commercial software vendors can adapt. Then slowly direct the train into cloud-only territory where MS rules over and can log everything you do on the computer.

    Linux, on the other hand, stands for independence. It means you can pick and choose what components you want, run them whereever and however you want, build your own cloud, and so on. You can build your own distro or find one that fits your use case the most. You’re in a lot of control as the user or administrator and this will not change considering the nature of open source / free software. If the project turns to sh!t, you’re not forced to stick with it. You can fork it, develop an alternative. Or wait until someone else does. Or just write a patch that fixes the problematic behavior. This alone makes open source / free software inherently better than closed source where the users have no control over the project and always have to either use it as it is or stop using it altogether. There’s no middle ground, no fixes possible, no alternatives that can be made from the same code base because the code base is the developer’s secret. Also, open source software can be audited at will all the time. That alone makes it much more trustworthy. On the basis of trustworthiness and security alone, you should only use open source software. Linux on its own is “just” the kernel but it’s a very good kernel powering a ton of highly diverse array of systems out there, from embedded to supercomputer. I think the Linux kernel can’t be beaten and will become (or is already) the objective best operating system kernel there is out there. Now, as a desktop user, you don’t care that much about the kernel you just expect it to work in the background, and it does. What you care more is UI/UX, consistency and application/game compatibility. We can say the Linux desktop ecosystem is still lacking in that regard, always behind super polished and user-friendly coherent UIs coming from especially Apple in that regard (maybe also a little bit by Microsoft but coherent and beautiful UIs aren’t Microsoft’s strong point either, I think that crown goes to Apple). That said, Apple is very much alike Microsoft in that they have a fully locked-down ecosystem, so it’s similar to MS, maybe slightly less bad smelling still but it will probably also go in the same direction as MS does, just more slowly and with details being different. Apple’s products also appeal to a different kind of audience and businesses than MS’ products do. Apple is kind of smart in their marketing and general behavior that they always manage to kind of fly under the radar and dodge most of the shitstorms. Like they also violate the privacy of their users, but they do it slightly less than MS or Google do, so they’re less of a target and they even use that to claim they’re the privacy guys (in comparison), but they also aren’t. You still shouldn’t use Apple products/services. “Less bad than utterly terrible” doesn’t equal “good”. There’s a lot of room between that. Still, back to Linux. It’s also obviously a matter of quality code/projects and resources. Big projects like the Linux kernel itself or the major desktop environments or super important components like systemd or Mesa are well funded, have quality developers behind them and produce high quality output. Then you also have a lot of applications and components where just single community developers, not well funded at all, are hacking away in their free time, often delivering something usable but maybe less polished or less userfriendly or less good looking or maybe slightly more annoying to use but overall usable. Those applications/projects could use some help. Especially if they matter a lot on the desktop because there’s little to no alternative available. On the server side, Linux is well established, software for that scenario is plentiful and powerful. Compared to the desktop, it’s no wonder why it’s successful on servers. Yes, having corporations fund developers and in turn open source projects is important and the more that do it, the more successful those projects become. It’s no wonder that gaming for example took off so hugely after Valve poured resources and developers into every component related to it. Without that big push, it would have happened very slowly, if at all. So even the biggest corpo haters have to acknowledge that in capitalism, things can move very fast if enough money is being thrown at the problem, and very slowly if it isn’t. But the great thing about the Linux ecosystem is that almost everything is open source, so when you fund open source projects, you accelerate their growth and quality but these projects still can’t screw you over as a user, because once they do that, they can be forked and fixed. Proprietary closed-source software can always screw over the user, no one can prevent that, and it also has a tendency to do just that. In the open source software world, there are very few black sheep with anti-user features, invasive telemetry, things like that. In the corporate software world, it’s often the other way around.

    So by using Linux and (mostly) open source products, you as the user/admin remain in control, and it’s rare that you get screwed over. If you use proprietary software from big tech (doesn’t even matter which country) you lose control over your computing, it’s highly likely that you get screwed over in various ways (with much more to come in the future) and you’re also trusting those companies by running their software and they’re not even showing the world what they put in their software.




  • MI is great, I played 1+2 when they were new (in the 90s), they were brilliant back then. These days, they’re probably still good point&click adventure games. There were some special editions or remasters which probably make them play well on modern machines. They belong to a long list of awesome LucasArts point&click adventures during the 90s and early 2000s. Most of these games are great. You should definitely try them out, especially if there are remasters available. But you can also play the originals using ScummVM most likely. Ron Gilbert is like the mastermind behind the series. He still creates adventure games to this day. And they’re all pretty good, but the genre is kind of niche these days. It wasn’t niche back then. It was just as big as action or soulslike games are today. The Monkey Island titles were probably the most successful or popular ones of the bunch. But there are some others which are equally good. Adventure games are rare these days but basically they are like puzzle games where you have to solve certain situations by combining items, finding items in the first place, trying different approaches, and so on. You kind of know once you’ve overcome a challenge when you were able to progress further in the game. There’s little to no handholding, but also little to no handholding needed. There’s one timing-based riddle in the original Monkey Island which I never liked that much, but it’s still a funny one. It’s not hard but it doesn’t really fit the genre well because nothing else is timing-based. It does fit the game’s art, setting and humor well though. The soundtrack is nice indeed. This is probably the most well-known track: https://invidious.nerdvpn.de/watch?v=FoT5qK6hpbw



  • Oh yeah, the Crusader games were fun. They probably also aged well. OK, their controls are really annoying and weird, and you kind of have to “cheat” a bit in that game at some points (e.g. by shooting an enemy outside of the screen, so it can’t shoot back, otherwise some situations are really hard). But yeah, fun games, great action, many explosions and mayhem. And since it’s isometric 2D graphics there’s nothing really bad about them either. Except maybe for resolution or aspect issues. Also good sound/music.



  • Well, they’re only doing what they announced already like 1-2 years ago. So we knew it was coming. This is also accompanied by Google making YouTube more restrictive when viewed with adblockers. Google is (somewhat late, to be honest) showing its teeth against users who block ads. I always expected it to happen but it took them quite some time. Probably they wanted to play the good guys for long enough until most users are dependent on their services, and now their proprietary trap is very effective.

    On the desktop, you should switch to a good Firefox fork right now. Firefox can also be used but needs configuring before it’s good. The forks LibreWolf or Mullvad Browser are already very good out of the box. There’s the potential issue of the forks not being updated fast enough, but so far these two have been fast. Mullvad shares a lot of configuration with the Tor Browser, so using it may break some sites. LibreWolf might be “better” for the average user because of that, but otherwise I think Mullvad is the best Firefox fork overall.

    On mobile, Firefox-based browsers aren’t recommended, because on Android, the sandboxing mechanism of Firefox is inferior to that of the Chromium-based browsers. And on iOS, all browsers (have to) run on Apple’s proprietary Webkit engine anyway, but well this is Apple we’re talking about so of course it’s all locked-down and restricted. It’s one of the reasons I don’t even like talking about Apple that much, just be aware that as an iOS user, your choice doesn’t mean as much when it comes to browsers, and your browser might not behave like you think it does on other platforms.

    So on mobile, I’d suggest things like Brave, Cromite or Mull. Or Vanadium (GrapheneOS). If the browser doesn’t have built-in adblocking capability which sidesteps the MV3 restrictions, make sure to use an ad-blocking DNS server, so your browser doesn’t have to do it. But you still need it. Adblocking not only helps you retain your sanity when browsing the web in 2024, but it also proactively secures you against known and unknown security threats coming from ads. So adblocking is a security plus, a privacy plus, and a sanity plus. It’s absolutely mandatory. As long as the ad industry is as terrible as it is, you should continue using adblocks. All the time. On every device and on every browser.

    The ad industry is itself to blame for this. There could in theory be such a thing like acceptable ads, but that would require ads to be static images/text, not fed by personal data, and not dynamically generated by random scripts which could compromise your security, and not overly annoying. Since that is probably never going to happen, you should never give up using adblockers. Since they basically fight you by reducing your security and privacy, you have a right to defend yourself via technical means.



  • Generally, any top rated game from that period which doesn’t rely on “realistic” graphics but instead offers very good gameplay and is kind of timeless and ages well. For example, you shouldn’t play the original System Shock 1 anymore, although it was top tier in 1994, because its graphics are very poor for today’s standards, it’s UI has always been poor, and it’s a game that fully relies on immersion, but you can’t immerse yourself anymore if both graphics and UI are really poor. Instead, play the System Shock remake from Nightdive Studios which came out recently. It’s not the same, but it’s very similar, and much better nowadays. Also why you shouldn’t play the old STALKERs anymore, although they were amazing and it kind of saddens me to write this, but they really don’t offer much immersion today, which is why they didn’t age well. I’m writing this because I didn’t finish part 3 back in the day and intended to finish it like 2 years ago, but I couldn’t stand the dated graphics anymore. For a game which relies fully on immersion, that ruins it.

    Here’s my list (not in a particular order), I’m focusing on PC games because I never really play that much console or handheld stuff:

    • Command and Conquer up until Red Alert (remastered version available). These are classic RTS games in a sci-fi war setting. Some say Total Annihilation was the best RTS during the 90s but I never played it.

    • Starcraft 1 (remastered version available). This game is also still being played competitively in multiplayer, with an active tournament scene, especially in South Korea. Also great in single player. Famous for its balance, at least on modern tournament maps.

    • Age of Empires 2 (remastered version available). It’s like a mix between a classic RTS and Civilization. Great game, lots of content by itself already, also tons of added content.

    • Jagged Alliance 2 (great community mods available). You can skip part 1, part 2 was absolutely amazing. A great strategy and tactics based game. It’s quite difficult, but great.

    • Doom 1+2 (remastered version available, very recently updated again on Steam (this month!)). Plenty of 3rd party engines like gzdoom also available which make them look and feel much more modern. Tons of community-made content as well. Special mention: John Romero, one of the original level designers, also made more content over the years (e.g. “Sigil”), which is great as well.

    • Quake 1+2 (remastered version and 3rd party engines available). These were among the first games fully utilizing 3D-accelerated graphics back in the day, so they pushed boundaries and they brought the pseudo-3D games like Doom 1+2 into a full 3D environment.

    • Baldur’s Gate 1+2 + its expansions (remastered version available). Also highly recommend version 3 of course but that’s not an old game. Plenty of mods available for them as well. These are all exceptional RPG games with great story and depth that no RPG fan should skip. They also age well because it’s just good 2D art.

    • Planescape: Torment (only if you a) liked Baldur’s Gate and b) don’t mind reading (it’s a lot of text) and enjoying a complex story with complex character interactions. Remastered version available)

    • Half-Life 1+2 (instead of HL1, play “Black Mesa” which is a great modern remake (not the same, but very similar and much better nowadays). For HL2, there are also some remastered versions or mods available, and Valve updated the game engine from time to time so when you download it today, it’s not the dated version from 2004 anymore). HL1 (1998) was one of the first FPS with a really great story line, voice acting, and stuff like that, which is why it pushed boundaries back when it was released. HL2 was just excellent overall and one of the first or the first game which introduced physics-based object manipulations, so it again pushed boundaries further)

    • Sin Gold was a great FPS from 1998 that got brutally overshadowed by Half-Life 1, but it’s still a great story-based shooter, more action-focused. Based on an updated Quake 1 engine.

    • Portal 1+2. Best to play them after you’ve played the Half-Lifes. Portal 2 (2012) is THE highest rated game on Steam (https://steamdb.info/stats/gameratings/). Truly great puzzle FPS set in Half-Life’s setting, which is why it’s useful to know about HL before jumping in (but not a requirement). Portal 1 also isn’t far off in rating. Portal 1 was basically a “side game” for the Valve game compilation named The Orange Box, Portal 2 was then a true AAA quality followup because Portal 1 was a huge success.

    • Deus Ex 1 (maybe. Graphics are really poor (they were already dated when it launched). But it was one of the first RPG-FPS with stellar level design and the freedom to approach every situation in different ways, so VERY good on the gameplay side). Deus Ex 2 is supposedly bad, so skip that. The newer ones like Human Revolution and Mankind Divided are decent but they’re not classics anymore they’re still “”“fairly recent”“”, around 2010 or so.

    • System Shock 2. It also looks very dated by now but there are some HQ mods available (improving models and textures) which make it more bearable. I’m hesitant to mention it because it relies a lot on immersion and it looks very dated. So according to my own recommendations, I probably shouldn’t list it, but it’s also great in level design and gameplay, and its art style never was ultra-realistic to begin with, so I’ll list this one as an exception. It’s very much worth playing, truly a great sci-fi/horror RPG-FPS and a worthy successor to part 1. Nightdive Studios might be working on an SS2 Remake or Remaster, if so then I’d say wait for that!

    • Monkey Island 1 + 2. Remasters available. Classic point-and-click adventures, timeless.
    • There are even more great adventure games from LucasArts or Sierra back in the day, but you’ll have to figure them out for yourself. I will only recommend Monkey Island because they were probably the most successful and well-known ones. For some of them, remasters are available, or you can play them using ScummVM. There were also other great adventures not from LucasArts or Sierra, like Simon the Sorcerer. The 80s, 90s and early 2000s spawned a lot of great point+click adventure games.

    • Diablo 2 (remaster available). D1 started the whole “genre” of hack&slay action RPGs but it’s rather poor in comparison and aged terribly, D2 is much better in all areas, so skip D1 and instead try D2.

    • Z (very unique and fun RTS game from the 90s. If you haven’t played it, you should! It offers very good and unique gameplay that no one else really tried to copy as far as I know, which is a shame. It truly emphasizes unit production time, speed and good timing). It’s also entertaining. And difficult.

    • Thief Gold + Thief 2 (remasters available I think, but even if not, despite the graphics being very dated, a lot of it is in shadows anyway and IMHO the general art style kind of ages well, though that may be subjective, and it’s also immersion-based, so YMMV, but I think it’s fine still). Also “The Dark Mod” as a community “continuation” of the series). If you like stealth FPS, you must play them. Thief 3 is also decent. Any Thiefs after that are terrible. There are amazing community-made mods/missions as well.

    • Alien: Isolation. This one is from 2012 I believe, so not quite old, but an honorable mention because it’s also an amazing stealth-based game. Its art style (like the first movies) also makes it age better. In fact I’d say this is one of the best horror-based stealth games ever made.

    • Heroes of Might & Magic 3 (I think in this case, the remaster is bad. Stick to community mods/patches). This one is still the best of the series, so you don’t need to play any other part. Ages very well because it has very beautiful 2D-based graphics. Great art and design overall.

    • There was one old RPG which supposedly aged very well but I didn’t play it yet. Maybe Albion or Lands of Lore, not sure what it was.

    • Tomb Raider 1-3 (remaster)

    • WH40k Dawn of War 1 is great if you like the universe and RTS games in general. Also the best in the series.

    • XIII (Thirteen) - but not the new remake, play the original. It’s a rather unique stealth-based, comic-look based FPS. Ages quite well because of its unique look (utilizes the kind of shading like Borderlands)

    • Elder Scrolls 3-5 are very good as well but you need several mods or engine enhancements, otherwise graphics aren’t that good anymore, and these are games which rely on good graphics as well for atmosphere/immersion. So they don’t age well by default, but thankfully they have a VERY active modding community which keeps these games alive. You can even make them look very modern, but it takes time and effort to do so.

    • Nethack (somewhat of a nerd game, terrible graphics by design (text-based art style), but amazing and very deep/complex gameplay, very rewarding to get into, if you don’t mind its presentation. In terms of gameplay depth it brutally outclasses most games on the market). There are also some other clones like Slash’Em which I didn’t play. Dwarf Fortress is probably similar in depth and presentation (but very different in gameplay and general type of game) but I also didn’t play it yet. If you know enough about Nethack it’s also not that hard, but getting to that point is very difficult and if you don’t know anything then it’s very difficult. (I’ve done 8 ascensions, i.e. 8 finished playthroughs).

    • Honorable mention because it’s technically not old but looks old: Return of the Obra Dinn. Don’t skip this one, it’s one of the best games I’ve ever played, I’m not kidding. It’s truly amazing, and it’s made by 1 guy. It’s a perfect example of why graphics fidelity in games doesn’t matter that much and you can create excellent, modern-feeling, stylish games regardless.

  • “We”, no. “Too many”, yes. In general, hard dependencies on proprietary software or services are often overlooked or ignored as potential future problems. Recent examples of this are Microsoft and VMware. Once the vendor changes things so that you don’t like anymore, or drives up prices like crazy, you’ll quickly realize that you have a problem you can’t solve other than switching, which you might not even be prepared to do short-term.

    The Windows world now experiences this because Microsoft is no longer interested in maintaining a somewhat quality operating system, they are mostly interested in milking their user base for data, and don’t hesitate to annoy or even disrupt their user base’s workflows in a try to achieve that goal.

    Many Windows users are currently looking at Linux because of this, but the more your whole workflow is based on dependencies to proprietary Windows-only software, the harder your time to switch will be. If you still use Windows today, you should at least start using more open source or cross platform software, which also will work on Linux, because you are on a sinking ship and there will probably be a time when you can’t take MS’ BS anymore and want to switch. Make it easier for you in the future by regarding Linux compatibility in the hard- and software you use today.



  • Well, Linux is like a juggernaut that’s inching ever closer in all sorts of areas (while already dominating in some areas). The time frame where it makes sense for Microsoft to spend increasing amounts of resources to maintain and further develop Windows is closing, and if you look closely, they’ve pretty much shown that Windows is not at all priority #1 anymore since at least Nadella became CEO. We also live in a world which is increasingly becoming OS agnostic, which is bad for Windows’ dominance and great for Linux, MacOS, and others (because there’s less and less relevant applications specifically requiring Windows). Of course, Linux on the desktop also grows stronger and more mature year after year, which further accelerates the change.

    There will also be some points in time which hugely accelerate things, like Valve going all-in on Steam Deck and Proton and to make Steam a more independent store/community platform, and also Microsoft making Windows worse and more user-hostile over time. From a business perspective, it makes sense for MS - they want to go full cloud (= full control), almost full removal of control for the user, and full ingestion of as much data from the user as they can - to sell it, utilize it for own purposes, and train AIs with it. It’s what increases profits in the short-term. A lot of companies are doing that kind of stuff. MS is just one of the more ruthless ones, which, again, makes sense, because they still have a big userbase to exploit. In the long-term, they’re damaging, no, DESTROYING Windows’ reputation as a half-decent OS (even among Windows fans) and driving more and more users to the alternatives. It’s kind of inevitable. MS’ striving for profit has doomed Windows, and soon, when no single company will be able to compete with the ever evolving Linux ecosystem anymore, Windows is also doomed. It’s kind of a law of nature now. It’s not a question of if, just when.

    (I’ve used both Windows and Linux extensively, Windows since MSDOS/Win3.x, Linux since 1998. About 10 years ago, I’ve switched exclusively to Linux and banned Windows into a VM only that gets booted less and less [I think it’s been off for 2 years already]). I, for one, welcome our new old Linux overlords.



  • Clickbaity titles on videos or news sites is the new standard. I watched it. The point he’s making is basically that music was harder to make/produce some 50 years ago, so there was more incentive to “make it worth the effort”, compared to today. And the 2nd point he makes is that music consumption is now so easy as well (listen to whatever you want instantly) compared to when you could only listen to something when you bought the physical album, that there’s also less incentive for the listener to really get involved into some albums.

    Personally I think these are valid points on the surface but they are not “the answer” to this kind of multi-faceted question. They’re at best a factor but we don’t know how big these factors are. Also I think one big reason he thinks that way is because he grew up in that environment and so he has a bias for “owning physical copies of albums”.

    I also think music hasn’t gotten worse, the market is just simply over-saturated because there’s just way too much music, you’ll never be able to listen to it all. And there are absolutely hidden gems or really good bands/artists forming even today, it’s just much harder to find them. Generally a problem of today’s age: it’s likely that what you’re looking for already exists, you just have to find it within a whole ocean of content.

    If you’re looking for innovative or non-standard stuff, you can always look at smaller artists or the indie scene, same is true for movies, games, music. The big producers always have a tendency to stick to what works and what’s proven to be popular so everything becomes similar. But smaller artists do not have to care about such things, they are ready to risk much more and in doing so, you might just create a real gem or something that was never or almost never tried before.


    • Closed source (has always been bad for an OS, a 1-US-company controlled blackbox at the heart of your “personal” computer)
    • Privacy nightmares (and getting worse)
    • Forced cloud integrations (and getting worse)
    • Forced AI integrations (and getting worse)
    • More bloat and ads (and getting worse)
    • More restrictions (e.g. local user accounts) (and getting worse)
    • More dark patterns to try to annoy the user and get him/her to accept something that MS wants (and getting worse)
    • More opt-out, on-by-default bad stuff being added (and getting worse)
    • There’s probably more…

    The question is wrong: it’s not why do you “still” hate Windows. I did like Windows 7. It was the last Windows I liked. After that, it’s just a downhill enshittification spiral. The only real question is: at which point will it be too oppressive for the common user that even the most common user will try to avoid it entirely. And I fear that there’s still more than enough room for MS to make Windows worse before enough people migrate away from it.



  • kyub@discuss.tchncs.detoArch Linux@lemmy.mlChoosing Next OS
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    3 months ago

    Arch is not at all problematic, however if you’re still inexperienced with Linux in general, there might be smaller issues with some packages which might be unsolvable or hard to solve in that particular case (but any experienced user can easily solve those by e.g. downgrading the problematic package until a fix is available, or by restoring a filesystem snapshot). My current Arch installation is almost 5 years old and I only had a couple of very minor individual package update issues, and one time where the system couldn’t boot anymore after an update, which could be desastrous for a newbie, but only for a newbie. So, any talk about Arch being unstable is most likely exaggerated. Windows 11 these days has more update failures than Arch, and Arch updates almost daily. Yes, Arch is not “perfectly stable” due to it being rolling release and receiving updates almost daily, but on the desktop or notebook that “less-than-perfect-stability” really doesn’t matter much unless you have some kind of allergy against breaking changes or spending 15-30min to fix something or get annoyed if you have to reboot. The fast updates and generally very up to date packages generally more than make up for the disadvantages. At least on the desktop and notebook. I’m not sure if I could recommend Arch on servers. Also, you should at least update Arch once a week (or more often). If you don’t update for multiple weeks, then updates might fail because Arch assumes that everyone is on or close to the most current updates. Or you might have to first update the pacman-keyring before updates work again. In any case, updating often is also a way to keep Arch more stable. If you don’t like updating often, don’t use Arch.