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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)P
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7 mo. ago

  • How do you think a third entity would identify you?

    You may want to join us reading along in the privacy communities of the fediverse.

    But long story shortened - third parties are very much identifying each of us in staggeringly novel and effective ways.

    For example, depending on circumstances, third parties may not be sure which room in my home I am sitting in, right now, while being aware that I'm writing this. This shit has gotten deeply weird and invasive.

  • That's perfect timing, since in a moment the car will be started, and they can resume drinking...

  • Someday in a few years there will be an accident in the opt out service that routes 95% of attempts into a 500 error screen. All they have to do is underpay and never check on the server admin for that service for years until they don't care.

  • The Internet will often make something of nothing... But...:

    • We never see Ash's father
    • Ash's mom keeps a Mister Mime at home
    • Ash's mom never expresses any sentiment about Ash's missing father
    • Ash's mom frequently expresses general non-specific appreciation for Mr Mime.

    So I figure we shouldn't jump to conclusions, but we also shouldn't judge Ash if he has any theories...

  • But a desperate enough LLM will use anything it has ever consumed, no matter how silly. So they'd value inne a byt os poissonne, now and thene.

  • The Windows team has been looking for ways to remove the deeper hooks ever since the CrowdStrike outage last year.

  • How would you determine that a cited source was wrong?

    Subject matter experts do still exist. They're dying off, and it's unclear how many more we intend to create. But we do still have some.

  • Lemmy is ironically incredibly tech illiterate

    I disagree with all these self hosting Linux running passionate open source advocates, so they must be technology illiterate.

  • it's possible to both increase efficiency of combat machines and not increase the chances of civilian casualties and friendly fire (when somebody is at least trying to not have those).

    But how does this work help next quarter's profits?

  • Once more, for accessibility, should we have low to no horror settings in horror games? Low to no puzzle options in puzzle games? Etc.

    The way you have phrased the question indicates there's much you can still learn about modern accessibility approaches.

    Horror games can provide toggles for particular kinds of elements.

    Puzzle games can have more hints.

    Great developers know this, and use these approaches.

    I am not saying every developer must implement accessibility options.

    I am saying I won't listen to them brag about their skills, if they do not.

  • Um, Actually, I am a developer.

    I agree with you that it's not always enough. But you're making an all or nothing argument. I find it disingenuous.

    Developers with more experience throw in some accessibility features.

    It is a hard problem, but that's no reason not to make an effort.

    I find the whole "purity of artistic vision" argument privileged and ableist.

    Software can do better than other art mediums. Accessibility is worth striving for.

    Developers who don't add accessibility aren't some high minded artists, they just haven't fully mastered their craft, yet.

  • I set every game to the bare minimum floor difficultly. If I find success at that difficulty for a full playthrough, I'll up the difficultly on my second playthrough, if the game merits one.

    My life is hard. I have very little free time. My games should be fun.

    Edit: Also I proved my gaming prowess back when easy games had not been invented yet.

  • Story centric games should have low-story varients for those who still want to play?

    This one made me laugh, thanks. That said, we do have entire comedy genres making fun of "Unskippable" cut scenes.

    A skip button feels like a basic courtesy, but what I really want is a pause button. Life happens, and I can't count the number of games that I've just stopped playing because the only option when my dog was throwing up was to skip the cutscene.

    VCRs were invented a long time ago. I find it wild that game developers haven't figured out how welcome pause, rewind, restart, and skip ahead would be. I'm not dropping quarters into most games to play, anymore.

  • Do we argue horror games should have options for low horror so we can enjoy it without the horror?

    Yes! A huge number of games have toggles that allow people with specific phobias to enjoy the rest of the game. The most common example is a spider toggle. Since up to 6% of everyone copes with arachnophobia.

  • Slowing the game down and reducing the damage done by bosses isn't rocket science. It's like ten lines of code, which have been written so many times an AI can probably provide them.

    Different people have different capacities to engage with a game. The world is a better place with some simple accessibility concessions.

    We don't need to make excuses for game developers who don't even do the minimum, unless it's their first game.

    Edit: To me, the "Watch a playthrough" argument misses something fundamental about why people choose games over movies.

  • That's probably sufficient for firmware updates on a five year old tablet as I don't expect there will be many new ones in the future.

    That's what I did with one of mine. It worked fine for me, until I replaced that laptop.

    I wouldn't go out of my way to choose a Surface again, but I had a good experience, after being very careful with my install and upgrade process.

  • Thank you for contributing to the conversation.

    I am sorry that your contribution seems to have attracted pedantic responses.

  • "intensity, clarity, and bold execution"

    Not just "intensity".