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Joined 1 year ago
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Cake day: June 19th, 2023

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  • Your question:

    what things did the LHC discover that have real practical applications right now other than validating some hypothesis

    Is really multiple questions:

    1. Is doing fundamental research with no application in mind useful?

    2. Has the LHC led to practical applications usable today

    The answer to question 1 is yes.

    There’s different types of research programs made to target different goals. Some aim for short or medium term applications, and others are just pure fundamental research.

    Just because pure research doesn’t have an application in mind, doesn’t mean it’s not useful. The application isn’t the goal, the expansion of our knowledge base is. Everyone who ever thought up of an application for something did so based on their own knowledge base. If the knowledge base never expands, then we run out of applications to think up. This is why pure research is useful.

    And all of history supports this:

    • The discovers of rays shooting off cathode-ray-tubes in the 1800s were just doing pure research and had no idea it would lead to TVs
    • particle accelerator research lead to invention of cat scans
    • chemists trying to research heavier elements leading to the discovery of nuclear fission, leading to nuclear power
    • electrolysis research lead to the invention of lead (and rechargeable) batteries
    • etc…

    The answer to question 2 is also yes:

    The obvious ones are:

    • improved manufacturing processes
    • improved supercooled superconductors
    • improved large scale vacuum chambers
    • Improved data processing
    • Trained a new cohort of experienced scientists/engineers/workers/etc (who can now work on new projects outside of the LHC)


  • I have yet to be given an example of something a “general” intelligence would be able to do that an LLM can’t do.

    Presenting…

    Something a general intelligence can do that an LLM can’t do:

    Play chess: https://www.youtube.com/watch?v=kvTs_nbc8Eg

    Why can’t it play it? Because LLM’s don’t have memory, so they can’t work with logic. They are the same as the little “next word predictor” in your phone’s keyboard. It just says what it thinks is the most probable next word based on previous words, it’s not actually thinking or understanding anything. So instead, we get moves that don’t make sense or are completely invalid.


  • Undertale for sure. (I’m a long time gamer, and I consider this in my top 5 games now)

    It has such a slow start, and meh graphics going into it. It took me 3 separate years trying to get into it, but once I got past the first 2 hours, man did the humour, characters and music blow me away.

    If you’re worried you won’t get into it:

    • The graphics start out rough to make the better graphics later on really stand out
    • The slow start is actually them setting things up a whole bunch of things that pay off later, stick with it. (Also since the game is only 7 hours and there are multiple endings, you will replay it to get the other endings and notice just how much content is hidden at the start that you didn’t understand the first time playing it).

    I’m so glad I came back and stuck with it.

    I was just trying to clear something out of my library and ended up with the most powerful gaming attachment I’ve had in over a decade.





  • first major release under daddy Microsoft, so things may be different

    I wouldn’t hold my breath:

    1. Bethesda’s management have always unvalued spending effort on engine development
    2. Microsoft’s awful mandated top-down rules are what seriously messed up Halo Infinite:
    • To go into this point in more detail:
      • 343 industries hired a large amount of “temporary” contractors to work on Halo Infinite (this is standard in AAA games)
      • For legal reasons, any contractor who had worked on a project for 18 months is given workers protections
      • Microsoft mandated that each contractor be “let go” right before reaching this 18 month time-frame.
      • During the regular process of development, different developers would build different things, then over time either help out with any questions on how to use it, or tweak it to support a new use case.
      • During Microsoft’s mandated development, the developer who built a tool or best knew how it worked was let go. Since it’s easier to write new code rather than read existing code unassisted the developer who needs something done before a deadline has to build a new tool. After 5 years we now have 40 something tools that are all built based on different assumptions that keep overwriting each other’s results in wildly expected way. No one knows how anything works anymore.

  • Single player nostalgia list:

    • FPS:
      • Halo series (Reach, 1, 2, ODST, 3, 4)
    • Strategic:
      • Homeworld
      • Supreme Commander
    • Racing:
      • Trackmania Stadium
    • Roguelike
      • FLT
    • Survival:
      • Minecraft
      • Factorio
    • Tactical:
      • Advance Wars 2
      • Battle for Wesnoth
    • Other:
      • Thumper
      • Space Engine

    Multiplayer nostalgia list:

    • FPS:
      • Halo series (again, 90% of the time the custom game browser already has a game running that I want to join, and it’s still getting updates)
      • PUBG (how is this 6 years old already?)
    • Party games:
      • Golf with Friends
      • Tabletop Simulator
      • Ultimate Chicken Horse