- cross-posted to:
- gaming@kbin.social
- gaming@beehaw.org
- cross-posted to:
- gaming@kbin.social
- gaming@beehaw.org
cross-posted from: https://lemmy.ninja/post/10393
“Boomer shooter” is the latest term to follow the likes of “Roguelike” or “Soulslike” in the realm of hyperspecific gaming subgenres. It applies to first-person shooters that intentionally harken back to the classic PC games of the late ‘90s like Doom and Quake.
What version of reality does this author live in, anyway?
I assume by “realism” they’re talking about setting, not that those games are simulations of what it’s like to get shot at.
I agree, those are very arcade-y, but in relative terms they do aim for realism. ARMA obviously isnt an option for people that want a fun 20 minute game and alternatives like Destiny aim for far less realism. In the range of “very realistic” to “completely absurdly impossible”, CoD and Battlefield are more to the left.
Edit: ugh, just had to think of the endless “realism” debates when battlefield V came out and people insisted women characters were breaking the “immersion”.