Diablo 4 Steam reviews put Blizzard’s RPG in the ‘mixed’ category less than a day after the D4 Steam launch, as player numbers struggle on Valve’s platform too.
I’m content to wait a few years to see if it gets any better. I bought D3 on launch and didn’t come back until a year after the expansion.
With the amount of microtransactions in the game it’s only a matter of time before it goes on sale for like $15, or goes free to play. I’ll get it then.
Hot take: I preferred D3 at launch, and was extremely disappointed when they removed trading and economy. The game got super boring to me when I could hear a up a char in a few hours, and nothing I found was actually worth anything. Without a sense of value, it’s just like “oh boy another numbers up item irrelevant to my build.”
The gear before loot 2.0 was atrocious. Values were too random. The best items for everyone was a perfectly rolled Skorn or whatever it was called with stats for their class. I sold and int based one for over 200 dollars.
I found a polearm that happened to have decent base damage, and nothing else. Sold it for $20 on the RMAH and ended up using that to buy the expansion when I finally came back.
Can’t stand the way it works now either though. It’s basically one of those idle games now. You just play the same shit no matter what difficulty. The only difference is the number of zeros on the damage numbersnas you gradually gear up to whatever the season armor is.
That’s what keeps people coming back to D2R. You get a new piece of gear and suddenly you can run areas that you couldn’t before. You have that carrot of maybe one day getting an enigma or eBotD, or you’ll get a good drop for another class and now you’re levelling up an alt so they can use that gear.
I’m content to wait a few years to see if it gets any better. I bought D3 on launch and didn’t come back until a year after the expansion.
With the amount of microtransactions in the game it’s only a matter of time before it goes on sale for like $15, or goes free to play. I’ll get it then.
Hot take: I preferred D3 at launch, and was extremely disappointed when they removed trading and economy. The game got super boring to me when I could hear a up a char in a few hours, and nothing I found was actually worth anything. Without a sense of value, it’s just like “oh boy another numbers up item irrelevant to my build.”
The gear before loot 2.0 was atrocious. Values were too random. The best items for everyone was a perfectly rolled Skorn or whatever it was called with stats for their class. I sold and int based one for over 200 dollars.
I found a polearm that happened to have decent base damage, and nothing else. Sold it for $20 on the RMAH and ended up using that to buy the expansion when I finally came back.
Can’t stand the way it works now either though. It’s basically one of those idle games now. You just play the same shit no matter what difficulty. The only difference is the number of zeros on the damage numbersnas you gradually gear up to whatever the season armor is.
That’s what keeps people coming back to D2R. You get a new piece of gear and suddenly you can run areas that you couldn’t before. You have that carrot of maybe one day getting an enigma or eBotD, or you’ll get a good drop for another class and now you’re levelling up an alt so they can use that gear.
D2R have plenty of classes that can run end game farming naked or shopped gear.