“We went from hero to zero pretty fast.”

  • Luca@lemmy.world
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    1 year ago

    As someone who never followed the marketing material and had a high end PC: I was expecting Witcher 3 in Night City, and that’s exactly what I got

    I understand that plenty of people were disappointed by the missing features and the stuff they outright lied about, but I had fun with it. Probably a 7.5/10 at launch for me.

    • 1bluepixel@kbin.social
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      1 year ago

      I understand that the game had a troubled launch, and that’s a super-relevant criticism of the game as it was when it came out. But the sky-high expectations fans put on CDPR are largely self-inflicted. It’s not like this is the first game with questionable marketing decisions or pre-rendered trailers selling a fantasy the game never comes close to fulfilling.

      If you just go “Hey, a CDPR game set in a cyberpunk future, let’s check it out,” it’s by and large a fantastic game.

    • asparagus_p@fedia.io
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      1 year ago

      To be fair, the “it wasn’t that bad” line is a quote from the journalist, not CDPR. What the VP of PR actually said is "“I actually believe Cyberpunk on launch was way better than it was received.” His point probably being that the game wasn’t as unplayable as the uproar would suggest if you played it on specific platforms. Obviously it was very bad on old-gen. The hate train was definitely as big as the hype train, both of which were ridiculous.

      • ChemicalRascal@kbin.social
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        1 year ago

        What? I had it on PC, and there were enough bugs in that it frankly was unplayable. The reception wasn’t just a matter of “oh it has issues on PS4”, come on, and it was absolutely deserved.

        • Necronomicommunist@lemmy.world
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          1 year ago

          Same. Genuinely had to just uninstall it, take the L, and try months and months later. It’s a decent game, once it got the polish it needed.

      • TwilightVulpine@kbin.social
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        1 year ago

        The thing is that the “older hardware” in question included the then current consoles the game was advertised and released for.

        • Atarian@vlemmy.net
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          1 year ago

          Yeah that was shithaus. They should have just apologised and explained that it would be on the new gen hardware, and could have avoided all that.

  • InduperatorRex@kbin.social
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    1 year ago

    Honestly, I’d say I actually enjoyed cyberpunk more because of the public backlash, because I had such low expectations that when I borrowed it off a mate - I was blown away by how fantastic it actually was

  • Enttropy@kbin.social
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    1 year ago

    Oh, shut the fuck up CDPR.

    Besides the ocean of technical issues that are mostly fixed now, the game is not even a tenth of what Mike Pondsmith and CDPR drooled and parroted the whole decade prior to its release.

    It’s a beautiful looking FPS with enormous production values, PS2 era AI, no joke Vice City has a more lively world, and it has Assassin’s Creed Valhalla’s depth for it’s “RPG” systems. Even when you accept the puddle deep experience and try to like it for what it is, the game gives a huge “fuck you” with how offensively quick the game ends.

    As someone who loves the CP TTRPG and was an idiot to trust Pondsmith and CDPR, hating on C2077 was something that came from inside me.

    • TwilightVulpine@kbin.social
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      1 year ago

      It really annoys me how companies started leaned into blaming “haters” for any kind of criticism. Especially considering how quickly some people turn on whoever says anything critical of something they are hyped for.