nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agoSony Patent Aims To Change Game Difficulty In Real Time As You Playinsider-gaming.comexternal-linkmessage-square66fedilinkarrow-up1135arrow-down17
arrow-up1128arrow-down1external-linkSony Patent Aims To Change Game Difficulty In Real Time As You Playinsider-gaming.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agomessage-square66fedilink
minus-squareBlamemeta@lemmy.worldlinkfedilinkEnglisharrow-up10arrow-down2·11 months agoIsnt this done by many games already?
minus-squareEven_Adder@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up3·11 months agoYeah, but now we get to be robbed of a feature, like we were when Namco patented playing mini-games on loading screens. We needn’t have suffered as much during the worst years of loading.
minus-squareBarrierWithAshes@kbin.sociallinkfedilinkarrow-up0·11 months agoA lot of arcade games already do this.
minus-squarecosmicrookie@lemmy.worldlinkfedilinkEnglisharrow-up0arrow-down1·11 months agoSony is making sure they can’t do it in the future
Isnt this done by many games already?
Yeah, but now we get to be robbed of a feature, like we were when Namco patented playing mini-games on loading screens. We needn’t have suffered as much during the worst years of loading.
A lot of arcade games already do this.
Sony is making sure they can’t do it in the future