When I played World of Warcraft, you had no cosmetics. It was the monthly subscription and the odd expansion. Everything in the game was accessible if you were willing to put the time and effort into it. Some content was very long so you really had to pick what you wanted. Some people had special fishing gear, some people had a fancy mount, and others had fancy titles.
While some of that still remains, I find way too much is accessible with money in most games. There’s good and bad. You have games constantly push out new content, refreshing gameplay, and skins to pay for it. On the other hand, you have games that just try to milk their customers. I’d say 99% of mobile games are absolute disgraces.
The other facet is that I’m older now. I don’t have the absolute freedom that comes with being a child. If I can pay an extra dollar to progress a bit quicker, maybe that’s better for me? I don’t know.
When I played World of Warcraft, you had no cosmetics. It was the monthly subscription and the odd expansion. Everything in the game was accessible if you were willing to put the time and effort into it. Some content was very long so you really had to pick what you wanted. Some people had special fishing gear, some people had a fancy mount, and others had fancy titles.
While some of that still remains, I find way too much is accessible with money in most games. There’s good and bad. You have games constantly push out new content, refreshing gameplay, and skins to pay for it. On the other hand, you have games that just try to milk their customers. I’d say 99% of mobile games are absolute disgraces.
The other facet is that I’m older now. I don’t have the absolute freedom that comes with being a child. If I can pay an extra dollar to progress a bit quicker, maybe that’s better for me? I don’t know.