There’s an open source reimplementation of the Sith Engine that’d make a good base. Like KeeperFX, the project gradually reimplements every engine function while falling back to the original executable for any that haven’t been converted yet, and is sitting at nearly 100℅ complete for everything other than the rasterizer, which is apparently a mess to untangle.
Right. I meant in regards to the original source code being lost, the hard work of reverse engineering it has already been done. That should make a potential port less of a nightmare for the team.
There’s an open source reimplementation of the Sith Engine that’d make a good base. Like KeeperFX, the project gradually reimplements every engine function while falling back to the original executable for any that haven’t been converted yet, and is sitting at nearly 100℅ complete for everything other than the rasterizer, which is apparently a mess to untangle.
True, but if Nightdive get a deal to do it, I guarantee they’ll use KEX like they have for all their other ports.
Right. I meant in regards to the original source code being lost, the hard work of reverse engineering it has already been done. That should make a potential port less of a nightmare for the team.