I will come back to this post in September to see if I was right lol
Biggest concerning signs:
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30 FPS lock on xbox, there’s no way to spin that positively, absolute fail
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Predatory pre-order bonus skins to get people to buy before they know what they’re actually going to experience (buggy shitshow)
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Countless attempts to hype up the game and huge random assurances from the devs
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Preemptively admitting the game has jank and trying to make it seem okay lol
At least the bugs will be absolutely hilarious I think.
https://sh.itjust.works/c/patientgamers
For the win. It’s helped me avoid wasting money on most game purchases I’ve done.
We actually got a decent Cyberpunk 2077 experience. I think. I still haven’t gotten around to playing it, plus I’m more hyped to play Slime Rancher 2… after I finally beat Slime Rancher 1.
I finally bought Cyberpunk recently, as it reached a pricepoint I liked. Now with the news of the overhaul, I’ll just wait until after that to play it.
With the DLC announced I will eventually get CP2077 when the complete edition gets a bigger discount down the line. I sure hope there’s lot of quality of life improvements by then which the DLC is looking like it’ll do.
CP2077 is very much a ymmv experience.
I saw the early gameplay footage, got excited, then stopped consuming media about it.
When it dropped I got it on PC and played it on a decent rig. I encountered nothing outside the norm and had a blast.
Did they “greatly enhance [their] crowd and community systems, to create the most believable city in any open world game to date. The city streets are bustling with crowds of people, from all facets of life, all living their lives, within a full day and night cycle”?
Because that’s what they said prior to launch and then delivered this crap.
Like, Lego City pulled off a more believable city.
Oh, and on that note: Do styles actually matter now in the game? Do I get in trouble for wearing a Mox look and walking into Tyger Claw territory?
Not everyone got a “decent” Cyberpunk 2077 experience. The game was released prior to it being playable on every device to which they sold it.