- cross-posted to:
- hackernews@lemmy.smeargle.fans
www.lostlanguageofthemachines.com
- cross-posted to:
- hackernews@lemmy.smeargle.fans
cross-posted from: https://lemmy.smeargle.fans/post/149917
www.lostlanguageofthemachines.com
cross-posted from: https://lemmy.smeargle.fans/post/149917
Teach kids programming by making games with them. Find a random simple to make ‘one tap, easy to control but hard to master game’ like flappy bird.etc on playstore. Try remaking the game with the kid.
Yup, that’s what I did.
We started with scratch and made a very simple game (asteroids-like). My kid then wanted to make a platformer, so I built a basic one for them and let them add stuff. It was kinda crappy and janky, so I found a template on Godot and removed a bunch of stuff to get what they wanted.
Boom, a couple hours of effort from my end they’re building maps with the included tileset. They feel empowered without feeling overwhelmed.
They still don’t know how to make a game (they’re 10 and 7 respectively), but they have interest and may be willing to learn this summer.
So do that. If you’re stuck, watch a few YouTube videos about first projects and follow along until you’re ready to do it with your child.
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