Gotta love GOG’s patch rollback.
Honestly, that’s the real problem here. No one would complain about a patch, if they could freely decide to play with it or not…
Why can’t they (genuine question) ?
Because Bethesda doesn’t provide the legacy versions on steam, unlike other mod focused games, afaik. Once you’ve updated your game, you are stuck with whatever version you have.
Sure, you can always download the right version from somewhere else, but I wouldn’t count piracy + the risks coming with it as a viable excuse for their fuckup.
You can still access the legacy versions if you learn how to download the old steam depo manifest that is always archived.
Steam desperately needs to allow you to NOT update a game.
Sorry, I absolutely care about proper Ultrawide support. Currently the game is dogshit on an Ultrawide, with interface and mouse input being all kinds of screwy.
Bethesda games are the only games I’ve ever played that don’t support ultrawide. Don’t get me wrong I’ve played other games that were released without it or it was buggy but in each case I put in a bug report and within a week or a month they patched it. Bethesda must have so much technical debt and spaghetti code that they can’t do it and they don’t care enough about their players to even try.
slightly off topic but I’ve been disappointed with ultrawide support and really advise against it for most people. Many single player games that do support it clearly weren’t designed for it and just give you a prettier pillarboxed 16:9, like Hades adding some art on the sides.
And multiplayer games just crop your vision down so you have a weird FoV and see the same amount horizontally as a 16:9 user, but can’t see as much above or below you as they can. Proper support would let you see more horizontally than 16:9 players and since that’s the vast majority of players it’s understandable… but then anyone who does buy an ultrawide has to run it in 16:9 with pillarboxing or be at a disadvantage.
A company fares to continue providing support and free updates at the same time other companies are shutting down servers and pulling games out of people’s libraries, yet haters still find ways to complain.
The game in question is Fallout 4. It’s a single-player game with zero online components.
Just like with Morrowind, Oblivion, and Skyrim, as well as Fallout 3 and New Vegas mod support is an actual feature of the game with officially released tools and documentation for creating mods.
Given that, the fact that mod support was a major selling point for the game (IMO the only selling point), and the age of the game, it would have been better if Bethesda stopped supporting the game altogether rather than push updates with no meaningful changes that break a feature that for some people is the primary feature of the game.
I would strongly disagree that modding was a major selling point considering that it released for consoles without mods for the same price.
What kind of masochist buys Bethesda games on a platform that can’t support mods? Dafuq
Yeah wow who would do such a thing? Certainly not the ~30 million people that bought non-pc copies of Skyrim, right?
What a cringe ass “pcmr” douchebag comment.
Most people.
Also the majority of people even on PC play vanilla. When will people who mod understand this. MOST PEOPLE DON’T MOD. That’s not even counting the people who did mod when they had the time to fuck around with stuff like that and no longer do, like myself.
I fell into both.
Bought Skyrim on PS3 a few months after it came out. Had an absolute blast and it immediately became a favorite for my wife and me. The load times were terrible and there were bugs, but the bugs were usually just funny visual glitches. The DLC came out and was fantastic - I still wish they released more.
Eventually built a new gaming PC. My wife really wanted to try the earlier ES games so we bought the physical PC pack with all of them in it. The load times were way better with an SSD. The graphics and frame rate were way better. At that point patches had fixed a lot of the bugs.
I tried some mods and found that most of them aren’t even worth the time it takes to browse for. 80% are just adding softcore porn that ruins the aesthetic. Another % are shit posts like replacing dragons with a model of Thomas the Tank Engine or replacing bears with Shrek- funny for maybe 30 seconds but not worth actually playing. 5% are other weapons that are just overpowered. The I’d guess about 4% are decent UI and graphics mods, some of which have since been rendered obsolete by newer editions. Probably <1% is actually good new content that I’d want to play, but even most of that isn’t as good as the base game.
It’s a similar situation with tabletop homebrew. Everyone and their mother thinks they have some great ideas, but in practice they usually aren’t as fun as the main product. It’s hard to compete with a corporation spending millions of dollars to pay people to work things out.
Add in how annoying it is to mod and how, even without any updates, it tends to break things. Skyrim has a reputation for being a broken and buggy game, but in my experience on multiple platforms (I eventually got the Switch and PS4 versions too lol) it’s really pretty solid. Back in the day when it was common to see posts complaining about how buggy the game was, 90% of the time you could dig into it and find that the OP was using a crap ton of mods.
The console versions totally have mod support, albeit limited. The most important mods like the unofficial patch are there.
Aside from F4SE which will just need a minor update which mods do you think are going to irrecoverably broken by this update?
Based on my modding experience?
Fucking everything beyond simple reskins.
The mod scene is a jury rigged house of cards slapped together by the kind of people that get mad that they aren’t allowed to pull out the foundations at will.
The game is 9 years old, and the update hasn’t even been released yet. Everyone complaining in here that all mods break is just making assumptions without any knowledge of what the update is actually gonna do to your mods. High chance it actually breaks a lot, but nobody can know that at this time.
Edit: I read an article from Nexus mods and the only mod guaranteed to break is F4SE, which will probably be updated to work on the updated soon after release, maybe the Mod Team can even get a preview of the version to get some work done ahead of time.
Everything else will have to see after the update is out.
they’re probably assuming it will be like every skyrim update released in the past 10 years, which is a fair assumption.
and this update has also caused the widely anticipated fallout london project being indefinitely postponed. in the article linked, you can see the fallout london project lead saying:
“But with the new update dropping just 48 hours [after Fallout London’s original release date], the past four years of our work stand to just simply break.”
i don’t really see what good it does to say “nobody can know that at this time”, when people have every reason to think that it will break their mods. i mean sure, nobody knows the future, but you can say that about literally every single prediction made about anything in the future. it’s a tautology. are you trying to imply people shouldn’t make predictions about anything?
If it’s not from the Delphi reigion, it’s not a proper prophecy, just a guess
It would then be a sparkling vision.
…do you know how modding works? This will 100% break our mods, it’s going to be a new version and new version patches ALWAYS kill mods, that’s how it works
Edit: And would you look at that? The update killed a shitload of mods, just like I said it would.
Confidently incorrect.
Mods don’t care about a higher version number. They break if the stuff that got modded is changed. So mods that dont touch any of the updated stuff wont break. I was able to keep using mods of old versions in other games often already. Not every mod has to break everytime.