SagXD@lemm.eeM to Balatro@lemm.ee · 6 months agoSolo dev behind roguelike hit Balatro expected to sell "maybe 10 copies" and go back to their IT job - but they went on to sell one million copies insteadwww.gamesradar.comexternal-linkmessage-square4fedilinkarrow-up1137arrow-down11
arrow-up1136arrow-down1external-linkSolo dev behind roguelike hit Balatro expected to sell "maybe 10 copies" and go back to their IT job - but they went on to sell one million copies insteadwww.gamesradar.comSagXD@lemm.eeM to Balatro@lemm.ee · 6 months agomessage-square4fedilink
minus-squareMrGerrit@feddit.nllinkfedilinkarrow-up14·edit-26 months agoRoguelike is such a hit or miss, but when it hit just right, it’s awesome! The “one more try” factor is through the roof with this game.
Roguelike is such a hit or miss, but when it hit just right, it’s awesome!
The “one more try” factor is through the roof with this game.