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Joined 1 year ago
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Cake day: July 7th, 2023

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  • Mostly agree, but. As far as I understand it, for TSLA the majority of the bull run is due to relatively small investors riding the hype. Big stakes are indeed rare to change hands, and mostly outside the marketplaces. Should the small guys really change their mind on the stocks, they (or at least the first wave) will easily dump it, and that will move the market by a lot. We can probably see it in YTD results, but still there is no dumping, in my opinion. Just a correction, so far.
    Personally would not buy now, though )







  • Hm, not sure if I can agree here. There may be a handful of people like that - but that is not the market worth developing as far as I can see. You would normally either travel, or spend your time in front of 3 screens full of text. Also, having anything on your head for a long time (if you are coding, for example) is tiring. Even simple sunglasses are, not talking about a bulky headset. And, as someone also mentioned, there really must be an excellent screen for your eyes not to bleed after a long session of reading. Never tried this headset, but have serious doubts. Watching a movie is different, but at this price point you are likely getting a royally good home set up, so yet again, travel only. Again, a niche thing.

    Then there is some CAD stuff, but cannot comment there. How many people in the world need that, anyway?

    This leaves games as a real (though still relatively niche) market, yet to see what Apple has to offer there.

    So, as I can see, if Apple wants a new big thing, we are still waiting for a killer app. And a breakthrough in tech, of course.



  • Bloodyhog@lemmy.worldtoGaming@lemmy.worldThen vs Now
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    8 months ago

    I am perfectly fine with paying developers, as I buy only the games i do like after some testing ) Going the repack route is unpredictable - no updates, may contain whatever viruses repacker is interested in adding (and given the particular one is likely Russian, I do have my reservations at this crazy time…), etc.


  • Bloodyhog@lemmy.worldtoGaming@lemmy.worldThen vs Now
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    8 months ago

    That is also a factor I do not understand. Bandwidth costs the storefront money, would Steam and others not want to decrease this load? And well done you with that fiber, you dog! I also have a fiber line but see no reason to upgrade from my tariff (150mib, i think?) that covers everything just to shave that hour of download time a year.


  • Bloodyhog@lemmy.worldtoGaming@lemmy.worldThen vs Now
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    8 months ago

    The console argument does actually make a lot of sense to me, thank you for the detailed response. It would still (seemingly) be possible to structure the project in a way that would allow replacing only what you actually need to replace, but that requires more investment in the architecture and likely cause more errors due to added complexity. Still, i cannot forgive the BG 3 coders for making me redownload these 120gb or so! )


  • Bloodyhog@lemmy.worldtoGaming@lemmy.worldThen vs Now
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    8 months ago

    Ok, that got me. I still remember the days of ZX and that funny noise… But I do have a question for one part of the meme: can someone explain to me why on Earth the updates now weigh these tens of gigs? I can accept that hires textures and other assets can take that space, but these are most likely not the bits that are being updated most of the time. Why don’t devs just take the code they actually update and send that our way?