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Joined 1 year ago
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Cake day: June 27th, 2023

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  • Yeah it was a trip for me as well to adapt to the new ways. For example it took me a long long time to adjust to allowing the computer to manage the multitasking for me. I would habitually always close out programs I wasn’t using, because I felt deeply from my decades of experience that running tons of things at once would cause many issues.

    I was very uncomfortable letting all these “active” programs pile up, but it really turned out to be all good. The computers are designed to be used this way. And really, I’m better off for it, not having to go in and micromanage everything constantly.

    What I’m trying to say is that learning is not something that is ever finished, you know? There came a day when we stopped defragmenting our hard drives, and now the day has arrived where the computer utilizes all the ram all the time




  • For me personally, the solution I prefer to see for “Our idea for this game is shaping up to be packed full assets that will swamp development” is for them to find some excuse to cut the content. Genuinely. Artistry thrives in the presence of limitations.

    Have an AI naturally grow the forest. Wait, there are plenty of games already doing that

    What games out of curiosity? You don’t just mean normal procedural generation which has been around forever? It’s not the same as using AI to generate a million different haircuts.


  • Google has been rolling out a thing where an AI result is the first thing that pops up, often taking up the whole screen lol. I’ve personally witnessed tons of people google something normally, then just go with whatever the AI says.

    Makes me shake my head, but it’s not like they were very discerning with their sources before all this nonsense, either. Hopefully they don’t rely on it for any important medical advice down the road


  • there should be a subtle difference between the two signals

    Not really. It sounds generally like you’re overvaluing the role of a plane relative to the magnetic poles. The string moves somewhat circularly, like a jump rope. It doesn’t matter how you angularly orient the pickups, all else being equal.

    As for per-string pickips, hey, I’m all for it. Give me 6 output jacks as well so that each string can get its own effects chain.

    Have you ever considered getting into synthesizers? Based on your thoughts I feel like you’d really enjoy making synth patches


  • a guitar pickup appears to be more of a two dimensional sensor that picks up the motion of a ferromagnetic string in the two primary directions of motion

    It’s actually not a 2 dimensional sensor. It’s 1D, the velocity of the string induces a current in the coil (Faraday’s law)

    there are more complex harmonic motions present than a pickup can register in two dimensions

    Again not sure where 2d is coming from, but the current perfectly corresponds to the velocity of the string, which we already know is identical to the sum of the velocities created by all of the harmonics (Fourier Transformation).

    How did you reach the conclusion that some harmonics are missing from the resultant signal?

    the coil and slugs of a pickup are surrounded by a single large winding, yet the strings each have very different frequencies

    The human ear also has different sensitivity to amplitudes at different frequencies, with higher pitched sounds not needing as much energy to reach the pain threshold. The distance between each string and the pickups is also adjusted during setups, sometimes including tilting the pickups themselves depending on the type of guitar.

    Just a few thoughts I had while reading. This style of pickup really is just popular just because the’ve been popular for so long and they’re supremely reliable even with as much abuse as we put guitars through. There are others; you might enjoy reading about the physics of a piezo pickup, and the problems they often create for players haha




  • Carnelian@lemmy.worldtoMemes@lemmy.mlCosts Less? When That Happened?
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    2 months ago

    Macs are like uncannily good at real-time audio processing, also audio and MIDI routing in general has less friction. Less tinkering in general when connecting external synths

    Like with anything you can find tons of people online who have no issues with their windows based production setup, YMMV. But macs are ubiquitous in the music space, from my experience I think it’s deserved




  • Hey, Outer Wilds super fan here. Bought the game twice, recommend it to everyone, etc.

    I’ve seen a couple people bounce off the game because of the space flight, which is totally valid! It’s legitimately very difficult, doubly so if it’s your first time doing a zero G type of thing.

    I’ve also seen people thoroughly enjoy the game despite crashing into everything! So that’s possible, too. I wish I knew the secret to making it click, as I think once the story really gets its hooks in you it’s one of the most rewarding experiences out there.

    With all that being said, a couple tips:

    The autopilot let me crash into stuff blocking its path so I gave up on that too.

    Don’t give up on auto pilot! I simply can’t imagine traveling between planets without it.

    You just have to keep in mind that the auto pilot isn’t intelligent. When you activate it, it does exactly three things: it lines you up, it accelerates you, then it slows you down to a stop in front of your destination. You have to watch and be willing to interrupt it if it looks like you’re going to crash into a planet or the sun. You also have to make sure you’re reasonably far away from a planet before activating it in the first place. Once you’re there, keep a close eye on your instruments and just guide the ship in slowly until you can land.

    Even if you don’t have any obstacles, the auto pilot can still rarely result in a crash in certain scenarios where the planet is orbiting directly at you. This is especially prevalent with the twin planets.

    But the game is designed with crashes of all sorts in mind! Make sure to always put your suit on immediately when you first enter it on Timber Hearth. That way you can abandon the ship if necessary. There’s even a working eject button!

    I hope things work out, but best of luck no matter what you end up doing!




  • I’m not sure exactly how it works tbh! But this was also one of the findings of the National Weight Control Registry when studying people who successfully lost weight and kept it off.

    78% eat breakfast every day. 75% weigh themselves at least once a week. 62% watch less than 10 hours of TV per week. 90% exercise, on average, about 1 hour per day.

    Some more tidbits:

    98% of Registry participants report that they modified their food intake in some way to lose weight. 94% increased their physical activity, with the most frequently reported form of activity being walking.

    If I had to speculate, my guess is that having breakfast results in a better workout. And then a better workout makes you more likely to comply with your meal plan, which then results in better long term weight results