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Joined 1 year ago
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Cake day: June 10th, 2023

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  • These aren’t exactly exploration games, but they’re simple games that my toddler likes too:

    • Animal Crossing is easily her favorite. She loves “helping” my wife pick outfits and fish.
    • A Building Full of Cats is short, cheap, and cute. She likes making up stories about each apartment and cat. There’s also tons of similar games in different locations.
    • Cats in Time has simple puzzles that she can do with a bit of help.
    • Slime Rancher might be a good fit. It’s simple and cute with a focus on exploration.
    • Dorf Romantik is a relaxing and cute game that’s a good introduction to resource management. She might not be good at the actual goal of the game, but she likes placing tiles.
    • Subnautica in creative mode might be interesting for exploration, depending on how sensitive your kid is about some of the darker areas and creatures.




  • The GitHub for Memmy shows the last commit was a month ago. That’s not “abandoned” for an open source personal project, but it definitely seems to be on the developer’s back burner right now.

    I like supporting smaller projects, but Memmy’s just gotten outpaced by other recent clients. I’ve switched to Voyager and really like it. I’ll come back to Memmy once it’s getting active development again.












  • I use Stable Diffusion daily. I’m vehemently against people spouting nonsensical fear mongering against AI. But I completely agree with the author here: a company using AI-generated images in a published book that they charge money for is despicable. AI should be a tool artists choose to use to enhance their workflow, just like Photoshop and tablets. It cannot and should not replace them entirely.

    I had no idea that Hasbro had done this. Have they released a statement trying to justify this, or are they just hoping that nobody will care?



  • In the past I’ve always run entirely homebrew adventures and settings, but I recently started Waterdeep: Dragon Heist to save some prep time. The campaign is okay overall; it’s great to have an existing setting with decades of existing content if needed. I’ve found myself having to redo or add a lot though: the campaign was obviously designed to be run for 4-6 players, so with my smaller party of 3 I need to come up with more encounters and rebalance what is there. I also can’t stand some of the tropes they use and re-fluff them to be more dynamic.

    I don’t think I’ll do a published adventure again. I’m open to existing settings now, but the style of published adventures just doesn’t vibe with me.



  • They just want them to pay hundreds of thousands to millions of dollars to do so.

    This is the hilarious part to me: some companies might pay these fees, but there will be many more who won’t and will instead use actual web scrapers to get their data anyways. As the number of individuals training LLM models increases in the next couple of years, this will create a much more significant traffic load compared to API calls.