60Hz has been the standard (at least in the US) since CRTs. I don’t think I’ve ever seen a 30Hz display.
60Hz has been the standard (at least in the US) since CRTs. I don’t think I’ve ever seen a 30Hz display.
Benchmarks mean nothing.
You’re free to suggest another method of comparing the two languages’ performance. This is the best we’re have, and Rust wins in every single benchmark shown there.
These aren’t the results of code written by an average programmer.
Citation needed.
I like Rust and all but we do need to admit it doesn’t magically solve all our problems.
I never said it did. I simply pointed out that it’s demonstrably faster than Swift.
About half of games with anticheat work on Linux: https://areweanticheatyet.com/
Stellar Blade is a single player game.
Stuff like what? That article says it’s not shutting down.
If it’s “barely a problem in practice” why did you bother to mention it like it’s an active performance issue?
This post is so full of inaccuracies that I don’t know where to begin. I’ll just mention the first thing I noticed: just because drivers are compiled with the kernel doesn’t mean they’re all loaded at runtime. modprobe
exists for a reason.
Stars is not shutting down, the old rewards system that Stars replaced is.
Try putting a laptop running Windows to sleep for a week and see if it has any battery left.
None of these features are usable in SteamVR, or if they are, aren’t supported by any games, like HDR.
Nobody who packages debs are updating their applications for jammy anymore. Anything I install is several versions old at this point. Just the other day I tried to compile an application that uses Autocxx, only to find that it requires C++14 headers, and the jammy repo only had up to 12 or 13. I know I can add PPAs or get things other ways, but it kind of defeats the point of a package manager if I’m constantly hunting for things outside of it.
I’m looking forward to Cosmic, but I’m curious if it will delay the 24.04 LTS release. 22.04 is pretty long in the tooth at this point.
What? I didn’t want you to list a bunch of things off the top of your head. I asked for one factual thing, and you instead you provided a bunch of assumptions. If you can’t provide actual facts maybe just don’t state guesses like they’re true?
I stopped reading when you implied that Facebook invented pancake optics. They have been used in cameras for decades. And while I agree they’re the way forward in the future, saying they let more light in is factually incorrect: they only let about 10-15% of the light through. This page has a good overview of why that is and how they work.
Buying up game developers to make them exclusives and selling hardware at a loss to stifle competitors is the only “benefit” their money has produced. This is a net negative for VR as a whole.
Like 90% of what a modern VR headset is made of has come from their money.
Like what? I can’t think of a single invention they pioneered that’s used in their own headsets, let alone everyone else’s.
The Switch is 7 years old this month.
https://partner.steamgames.com/ says there are 132 million monthly active Steam users, so that’s more like 2.5 million Linux users on Steam.