Kumikommunism [they/them]

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Joined 4 years ago
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Cake day: August 28th, 2020

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  • Kumikommunism [they/them]@hexbear.nettoMemes@lemmy.mlReflection
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    4 days ago

    lack of focus on certain demographics

    There was no “lack of focus” lmao. They focused very hard on telling every demographic that matters to go fuck themselves in different ways. Arabs were told genocide is good, Latinos were told immigration is bad, and black people were told that if they wanted to not be poor, they should buy crypto and start a business.


  • so it’s not being used to put down deposits on next years cruise

    That’s not what this is preventing. You made this up.

    This is simple austerity, which is a punishment for poor people. Kier’s openly pro-rich, pro-corporation. If you (or he) were so worried about rich people having too much money, you would support the suggestion in the article: a wealth tax. But you don’t actually want that. It’s okay to want poor people to suffer. Just admit you want austerity, like Kier has. It’s a very accepted political position, the biggest parties agree. You don’t have to hide it.








  • My first reaction on seeing the title was to name a games that just have fun core mechanics where replaying the game is basically just doing more of the same fun thing, so ULTRAKILL means I’m on the right track.
    Prodeus is a pretty good doom clone. Not as in-depth as ULTRAKILL, but nonetheless has fun weapons and your basic doom (eternal) movement/mechanics. Blasting your way through enemies is as fun on the first level as the last. And the Quake games hold up extremely well, and the mechanics are so simple and powerful that you can really have fun replaying and getting better.
    Stealth games are also very fun for this. The Splinter Cell series (especially Chaos Theory) are very fun to try to perfect/improve on. Dishonored and Thief as others have mentioned. And Midnight Club is the best racing series for this. You’ll have to emulate it, but it’s worth it. Completely open-world, and learning the city layout over time is very satisfying.