she/they

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Joined 1 year ago
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Cake day: June 11th, 2023

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  • You’re not wrong, but MMOs have been enshittifying the gaming experience by selling in game items in a shop for decades. Many even have player trading systems which inevitably create a real money black market for the game. While most don’t legitimise this in the way blockchain games do, there’s no technological reason they couldn’t, only legislative ones.

    The only thing the “blockchain” part actually does is allow you to add another buzzword to your project and company, as well as make all of this cost a lot more electricity.


  • It’s all just buzzword bingo.

    We can use the blockchain to track ownership of in game items!

    That’s just called a database. Databases on a central account server are several magnitudes more efficient. Using blockchains for this is stupid.

    You can transfer game items from one game to another game!

    This would be a ton of efforts on part of the devs, and even then it wouldn’t really work in most cases because it turns out different games are different games. And even when it does the player experience of being handed end game items when starting a game is also questionable. Even if blockchains for games catch on, this idea never will.


    The entire point of the blockchain is to create a decentralised zero trust database, but even if there are legitimate use cases for such a thing (which I’m not convinced of myself), games aren’t one of them.

    The reason the blockchain pops up in games (and everything else) is that cryptocurrencies have an extreme illiquidity problem and the crypto “millionaires/billionaires” need new fools to buy cryptocoins so they can turn their illiquid cryptocoin “fortunes” into actual fortunes. This is why NFTs exist, this is why Axie Infinity (which is just NFTs with a terrible game built around them) exists, and sometimes they also dupe established companies into motioning something in the direction of “the future” (every crypto game project by an actual game studio).


  • Users viewing illegal content is one thing but instance owners hosting it is also an issue.

    I might be wrong about how content mirroring on Lemmy works but I’d imagine instance owners would clearly be liable for “publishing” any illegal content hosted on their instance.

    There’s not really a way out of this using tags. And the moderation log probably needs to be purged from the actually offending content as well. And in the specific case of CP (which can include loli depending on the jurisdiction) having the content in a database might also be illegal.

    So that’s a whole headache…