As long as they can reduce the adblock usage, it is a win for them. 100% success is not the goal. Right now there is nothing stopping everyone from using some sort of adblocker (0% revenue is possible actually), which must be scary.
Back then we had 10x games coming out, 1x games were good.
Now we have 10000x games coming out but still 1x of the games are good. (Absolutately more good games, relatively almost nothing)
Numbers are generated knowledge assisted-out of my ass. (Think fermi approximation.)
As a person who doesn't care about graphics: New games are mostly shit. I'm allowed to do less (need animation for each action you know?), I must have fewer monsters on the screen (polygon count you know?) takes 35+ GB and it makes my laptop fans go wrooom?
You can keep it optimally dirty to avoid some insects (the ones who avoid mammallian products) and only deal with the ones which seek human smells/other molecules.
How can you know a game is LGBTQ+ if they don't talk about sex/gender? They look like normal humans to me, which differ in sexual preferences only? Example: How can you say this guy is gay without knowing his sexual preferences?
What if content amount is the problem and old search algorithms simply do not scale well? (Pagerank algorithm has bunch of assumptions, are they still true/good enough?)
Perhaps*, this is possibly* ok in games with projectile based attacks maybe* but hitscan weapons are not fun to play against when the "player" has no aiming delay.
Customarily, when doing these kind of calculations we ignore stuff which keep us alive because these things are needed regardless of economic contributions, since you know people are people and not tools.
I don't miss the price haha, I miss its implications: If you were outside, you were outside; and there was no email which could hopefully find you well.
Here we see a homo sapiens partaking in Whataboutism. He thinks bad stuff cancel each other out.
He also thinks unless you are a "VERY NICE AS A PERSON" master chef, you cannot critize food since what would you know, with your personality?