• 3 Posts
  • 46 Comments
Joined 1 year ago
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Cake day: June 12th, 2023

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  • Seigest@lemmy.catoBoost For Lemmy@lemmy.worldAny way to report ads?
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    8 months ago

    I did some digging on these also show its an American group paying for it. I’ve reported the group to google a few times for other complete lies.

    there’s some instructions in there on how to remove all information that adsense has on you and your browsing history. After doing that i was flooded with ads for dating sites that had porn videos playing over them at a light transparency. Others have been less subtle. Reporting it at best well make it so you stop seeing the ad after a few months but everyone else still does.

    I’ll just pop back over to an open source solution.






  • I 100% agree with accessibility features. This includes some of the newer considerations.

    • no-strobe mode
    • normalized volume mode (makes it so sound doesn’t spike up suddenly, sudden loud noises are not nice)
    • greater setting for subtitles, size, color, descriptive vs transcription. And keep ui elements out of the caption zones!
    • documentation written in simple language for ease of readability.
    • read back for all written content. Not just the first damn word of a text box. (Seriouly a lot of games do this now its this is just annoying!)

    I once saw a thing where a DM (D&D) had an anonymous survey of common sensitive topics. He’d gage what his players where comfortable with prior to starting a campaign and adjust the story accordingly. Games just need this.






  • I passed on this game a because it looked like a generic city builder. But having finally played it it had some surprising mechanics.

    • building up. Your space is fairly limited and you’ll want the good land for growing food. So you need to build up. Buildings ontop of buildings and you’ll need to account for efficient pathing and scaffolding. I thought this was a really cool mechanic.

    • power, the power mechanic is also pretty interesting. Everything that needs power is either attached to a powered building or connected via a big spinning log. Power sources are water wheels and windmills neither of wich is consistent so you also need gravity batteries. These are cool because the higher up you make them the better they are which encourages you to use mountains and scaffolds to make huge structures.

    I’m looking forward to seeing how this game continues to grow