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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)S
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2 yr. ago

  • My point was that brave's solution, like Signal's, is dependent on microsoft playing fair. If microsoft decides they don't want brave, signal, or anyone else using DRM to interfere with their screen scraping chatbot, there is not going to be an easy way to fix it.

  • They haven't blocked the windows feature, they're using DRM to interfere with it. Microsoft could easily change how the DRM works any time they want, rendering all these hacks useless.

  • I take issue with this article using the language "lagging behind in the use of generative AI". That language seems to imply there is something wrong in this behaviour.

  • Netflix's short stint with FMV / chooe-your-own adventure games highlights a perfect case of difficult preservation - all the runtimes are closed source apps, all the data is streamed from a server, and all the logic is held on the server.

    In theory (big caveat) with enough time, effort, and determination you could reverse engineer your way around even the worst Denuvo has to throw. For simple streamed content like images and sound you can always analog-hole your way around preserving content.

    But for anything where the key thing you want to preserve, like logic, that depends entirely on a server somewhere existing, that's a problem.

  • This is why you keep a several hundred megabytes history file set to remember "forever"

  • This is a fair point. If people demanded their money back when a film has bad audio, I wonder if that might incentivise the industry to care more about this.

  • This is a real pet annoyance of mine, and I have seeing apologist posts on the internet about it.

    If the actors cant enunciate properly except when they're shouting, that's not adding realism, they're doing bad acting.

    If the sound engineers can't get a good audio balance for anything except the loudest moment in a film, that's not a limitation of technology/sound physics, they're bad at mixing.

    If the director can't keep all of this in check and make a film that people can actually enjoy, that's not artistic choice, they've made a bad film.

  • I'm surprised VLC fares that badly with CCs encoded this way. Usually it's pretty good. I'm also now wondering if ffmpeg also shares the same problem

  • For a brief brief moment I was elated when I parsed the title as 'Palantir says it has given up on AI'. Then I read the article and was left dejected.

  • You've actually seen trans people, in person, threaten to burn down a surgery building? I doubt this.

    As for people being suicidal, that's a known problem which happens as a result of being trans in a country that wants to deny them support, which is exactly why trans people are trying to get recognition in the first place. Denying that isn't exactly going to make their mental health any better, and they can't be blamed for that.

  • (aside: I keep messing up with parsing the acronyms ECHR and EHRC.)

    I doubt this will lead to anything positive, possibly even starmer aping conservative's desire to leave human rights bodies altogether, but I wish them luck all the same.

  • Absolutely. Screenshots of 3d desktop cube on ubuntu more than a decade ago is what taught me linux existed. It's an absolutely terrible and inefficient way to run desktop workspaces, but it hooked me all the same.

  • Users need to know what this dot means, and some like children or the elderly will likely not understand the ramifications

  • "Key franchises"? And they don't think WW is a key franchise? Out of all their films from the past few years, the WW ones have been some of the best. If they don't want to do anything with it, they don't deserve the IP.

  • There's no need to be concerned because they're never going to build 100,000 new homes, never mind the 1.5M target. Building enough homes to house people would cause supply to meet demand and make the housing market "crash". And Labour will never upset those who've been tricked into thinking that home property is an investment.

  • I'm not sure if this counts as gameplay mechanics or rather narrative structure, but games like Outer Wilds, Fez, Tunic, where the exploration and discovery of the game is the end goal of playing the game, not just getting to the game's end state.

    I'm not sure if there's an accepted term for these games, but I've always thought of them as "archaeology" games. There's a bunch of stuff, both plot and gameplay, that is hidden (sometimes in plain sight), until you discover it and find out what meaning it carries.

  • It's honestly not amazing. It's a third person shooter across multiple different levels of built up environments, offices, corridors. The enemy AI is pretty terrible, and although there are different tactics you can use to "hack" and take over enemies or melee, it's usually just easier to shoot.

    But the parkour style navigation stood out. You can do wall jumping, which I was not expecting, and there are hidden pickups you can explore and find. And the open environments are nice (the corridors can feel a bit samey after a few levels).

    It feels like one of those tie-ins that, had the dev team had more time to explore, balance, and really make it into its own game, might have been really good.

  • I've downloaded some old PS2 era games. Some of the gameplay is quite dated, but I really enjoy the retro feel of the environments and graphics. Perfect photorealism isn't always necessary to enjoy a game. I've been playing Burnout and Ghost in the Shell SAC.