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Joined 1 year ago
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Cake day: June 18th, 2023

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  • Your… Your character is built around the Ballmer peak??? That. Is. Brilliant.

    Mind if i use this for an NPC quest hook in my current campaign? My players like to have their characters drink heavily and break stuff. It would be an amazing little mini game of “feed the Nuke alcohol, but not too much and not too little or they will explode and take everyone with them”. Except… Not like a bomb nuke… More like a trauma-fueled-bull-in-a-porcelain-shop type of thing.

    Any further details you are willing to share about your character and their motications, I would be incredibly grateful.







  • On the other side of this, you have company’s that are in tangential fields looking to grab up a piece of that pie. Electricians, low voltage companies, fucking furniture companies (oh, we totally do audiovisual, that’s similar enough), the C-suite is trying to force their way into this new golden goose and expecting their staff to be able to handle this without training, time, or real hands on experience. And, no, a 2 day workshop from a manufacturer isn’t really “training”, at least not the only training needed…











  • What? There have been hundreds of experiments confirming many different hypotheses of quantum physics…

    The photoelectric effect you have seen nearly every day (have you every used a modern camera with auto-iris? What about solar power?)

    The double-slit experiment proves that subatomic particles can act as both a particle and a wave, which is pretty instrumental in further theories of QM.

    Freedman-Clause verified quantum entagnlement.

    Usage of Nuclear energy for both bombs and generating electrical power…

    Superconductors and Cooper-pairs.

    Even the other poster joking about the Copenhagen interpretation - Copenhagen lead to discoveries in Qubit measurement (read up on Quantum State Tomography).

    Quantum physics isn’t one single, independent theory… And it keeps evolving as our understanding changes.



  • It isn’t. Or at least it isn’t as big of a problem as they are letting on. https://www.retaildive.com/news/retailers-crime-problem-numbers/699107/

    Shrink has hovered around 1.5% (that’s 1.5% of total sales…) And the NRF has been coy about the fact that 1/3 of that shrink is “administrative” issues - lost product, mis allocated, warehouse issues, broken in transit, etc.

    Additionally, a little less than a third is from employee theft, and a the remaining 36% is external theft.

    But since they lump mistakes and general admin issues in with theft, they get to claim a higher number whenever they complain very loudly so that they can redirect the conversation away from the massive increase in profits they have had, along with the increase in wage theft cases they are losing, as well as trying to cover up the fact they are closing “under performing” stores in poorer neighborhoods (which not limits access to people in those locations, but the store doesn’t care, they dont buy stuff anyway…).