Why is that?
Why is that?
Dave the Diver
Subnautica under ten hours
Maybe I’m just really bad at it.
Honestly, latency/performance stuff. As in: how do VST synths ensure that they’ll synthesize in time to keep up with the audio buffer, depending on user hardware. I’m asking because I’ve seen/heard countless VST synths fail at this and sound like a clicky mess, and I feel like if I understood how it’s handled in code it would make more sense to me.
Spectrogram*
That’s actually an accurate description of what is happening: an audio file turned into a 2d image with the x axis being time, the y axis being frequency and color being amplitude.
I get where you’re coming from, but I also think it’s fair to say archaeologists have at least some insight into what happens to glass over long periods of time. Hopefully Microsoft has consulted with them.
I have a 1070 and both performance and loading times have improved compared to CS:GO. 🤷
Do you think that hamburgers come from Hamburg?
…perhaps?
You clearly made it a gender issue with your initial comment. I’m not the one bitching, I think the trailer looks amazing.
They are, but this is also clearly not within budget, not a sexist conspiracy.
Would you volunteer to do all the extra work that would require, for free?
Good luck lmao