Game developer and artist.

Spoken languages: Hu, En, some Jp

Programming languages: C, C++, D, C#, Java

Mastodon: @ZILtoid1991

Github: https://github.com/ZILtoid1991

  • 20 Posts
  • 182 Comments
Joined 1 year ago
cake
Cake day: June 12th, 2023

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  • I’d volunteer, but I’m already burdened with personal projects and the horribly underpaid work in Hungary’s own “public work program” (pays half of minimum wage for an 8 hour job), so currently I cannot. That being said, if there ever were some paid opportunity (even part-time at minimum wage), I could finally say goodbye to my current job.








  • ZILtoid1991@kbin.socialtoGaming@lemmy.worldThen vs Now
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    10 months ago

    A lot of today’s indie devs are also… well…

    groomerwojak.jpg: “I groomed a teen fan of mine, and when she came forward I made her to write an apology, also I spent my Patreon money on a sexdoll, and my code is spaghetti.”

    “We barely managed to make a functioning game with premade assets, and our popularity was so dependent on Pokémon not performing well, our fanbase is a toxic cesspool as a result, who can’t express the love to the game without actively dissing Nintendo.”

    “I’m a bigoted con artist who rebrands every time they get busted for his crappy horror game.”

    “Optimization? We are already using low-poly assets!”

    “The assets in our pixelart games are very unaligned, and we use high-resolution fonts because no one makes bitmap fonts anymore.”