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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)A
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2 yr. ago

  • There are some things that are still weird to bring back. Like in comparison with pixel art: pixel art was a limitation but also a medium and the best art was created by masterfully utilizing it to its limits, but the PS1-style polygon z-fighting and weird texture warping were not seen as a medium, I can’t really think of a game that would utilize them for any artistic purpose, the most masterful use for them was to make them as invisible to end users as possible, and the whole art was in getting them to a minimum.

    Introducing them purposefully and setting them center-stage feels weird, like building a new car out of rusty parts and making sure the seats properly smell of old farts. It is an aesthetic, for sure, but not an attractive one.

  • Prototype 2. I loved the main character of the first one and the idea that even a monster was not as evil as human corporations. The jump to him being a main villain in 2 was too abrupt, there needed to be more story reasons to justify the change, or they shouldn’t have made him a villain at all.

  • 18+ might be a legislative requirement in some countries too, for example Russia required it since 2013, not sure if there are more countries that have the same law, but I’m sure Russia isn’t alone in their backward ways.

  • Why use it over Heroic? Heroic seems to be doing everything and is constantly improving as well, and there is no subscription to pay

  • Never heard of this client, but now I'm going to keep it in mind, looks really interesting

  • Ok, valid! But it’s basically same controls as rts tbh

  • They’ve made it too niche, basically just fps and rts pad. I loved mine for Rocket league but was really missing the right stick. And the shoulder buttons were super stiff. And you also absolutely had to set up controls because it was so different and the pads were atrocious replacements for dpad or sticks

  • Yeah, it kind of what it was in the beginning, wasn't it? I remember telling people that it was just like Netflix for games, both in the positive and in the negative sense. And Netflix was still viewed more positively at that point.

  • How is it even going to work though? The SDK is under NDA, there is no documentation and devkits are not sold freely, so random studios can’t just develop games for Playstation and upload to a 3rd party marketplace

  • Vivaldi browser has one built-in. It doesn’t always work and some websites just block you for using adblocker, but at least this article looked fine in it with no ads.

  • Thank you for doing these!

    And I still don’t get what is the value proposition for the Junk Store when Heroic exists, seems like it allows for less tinkering and I don’t see it as a positive thing considering how janky the Linux experience can still be at times

  • There is also Veloren that is free, open source, and looks pretty good

  • Maybe they forgot they have to compete as well then, because it doesn’t look like they know how to do that

  • I hate this Microsoft cycle so much: buy gaming studios, do fuck all with them, fire all staff, close studios, rinse, repeat. So much talent and so many great IPs down the drain because MS can’t decide what the fuck are they doing

  • Enter the Matrix, I loved the slowmo effects and the fights, the first hallway scene felt like it was straight from the movie. Using the computer terminal to unlock stuff felt magical. Only later I learned that Path of Neo was supposed to be a better Matrix game while Enter the Matrix was universally panned. And I’ve played it too, but didn’t get as much enjoyment out of it, it just didn’t have as much soul

  • That Nickelodeon Kart series is not too bad too, maybe it doesn't look or play as well as the Disney one, but at least you get the characters with the game

  • Iirc anomaly already uses an alternative engine and doesn’t even require the base game to run, so it would change nothing for them

  • Github is a platform to upload your code to using git (a source code versioning system that allows you to store different versions of your program code, history of all changes to it, etc., and to collaborate with other people to work on the same project with each person working on their own part and then merging the changes together). You can check other people’s projects, upload yours, leave comments, create issue reports, copy others’ work and make a “fork” of the software, and much more. Among other things you can download the latest releases of the software provided by the developers, usually installation instructions are provided on the project page, and the latest releases can be found under the Releases tab.