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2 yr. ago

  • I use this site to turn things into tokens - https://rolladvantage.com/tokenstamp/

    It takes whatever image you plop into it, so at that point you can turn anything you want into a token. As far as what to make the images with, I'm not entirely sure, since the ask is kinda vague. What are you looking for in the tokens?

  • As a DM, thinking on your toes has been invaluable. The ability to come up with ideas, explanations, and more on the fly has helped a lot at work in meetings when unexpected things come up.

  • Ice/crystal golems. Crystal structures are very regular/organized and I would argue quite lawful.

  • Yeah, no idea. And the statement is pretty just a bunch of marketing speaking and no real plans. So we'll see, I guess

  • D&D Next - 5e Discussion @ttrpg.network

    Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head

    www.enworld.org /threads/dungeons-dragons-shifts-to-franchise-model-dan-ayoub-named-as-head.714236/
  • rpg @ttrpg.network

    Roll for combat's (and others) distributor has gone bankrupt, and is liquidating their stock and keeping the money

  • since youve mostly gotten your answers on the basic questions, i will add some other information here for you as FYI. If you're wondering, you can use regular old acrylic hobby paints for miniatures. It's going to take some extra work and a lot of mixing to get it the right consistency and will be a learning curve there.

    If you're wondering if it's worth the money to spend on mini paints, that's going to be entirely up to your preference. Mini paints can be quite pricey vs regular old craft store paints. I would maybe suggest dabbling with regular paints and getting some thinner medium and see if mixing them works out well for you. If you find it too annoying/frustrating/not worth your time then get mini paints. Mini paints can basically be used right out of the bottle.

  • i've never played it; How does the system work? is it a traditional d20-like system or something else?

  • D&D Next - 5e Discussion @ttrpg.network

    Chris perkins is retiring from WotC

    bsky.app /profile/chrisperkinsdnd.bsky.social/post/3llyvdjkphk2p
  • D&D Next - 5e Discussion @ttrpg.network

    Andy Collins on linkedin - 90% of developers of the project sigil VTT laid off

    www.linkedin.com /posts/andy-collins-912a953_today-approximately-30-talented-developers-activity-7307907059092443137-SFhR
  • Deleted

    Permanently Deleted

    Jump
  • Yeah, looks like it got all jacked up when I posted it from my app. Gonna fix it

  • Yeah, we have a set day and time, and will only reconsider if 2+ people are missing

  • So my immediate thought given this context would be to make the new strain/miracle drug/whatever be something that combats the existing evil virus as a counteragent. So it would provide some amount of resistance/immunity to it, but i like the idea of a (probably unknown) drawback. Something like cordyceps maybe that slowly takes over and/or controls the person like you mentioned.

    This could easily be told to the players through the NPC you mentioned who has control of the new strain/drug; he can slowly become more erratic/out of control, and his actions can start to get more suspect (along with any potential physical signs).

    So basic idea for a campaign would be:

    • Players run into NPC that has new miracle drug that provides resistance/immunity to super evil virus
    • NPC is being hunted by the AI because of it
    • Players try to protect and help NPC get to somewhere safe to begin process of creating/manufacturing/growing new drug at scale (current supply must be protected because it's so low, so player's can't have any, but they know the NPC has tried it on himself)
    • Over their time with the NPC, his motivation and actions begin to turn more sinister as the effects of the drug set in
    • Player's need to eventually make a choice as to if the current situation with the virus or the new threat from the miracle drug is the lesser evil.
  • What, exactly are you trying to replicate from the show? The miraculous super drug the powers-that-be despise? The plot premise of running from the authorities with a secret? The main character himself? All of it? Something else? Depending on what aspects you like, you can do different things for your game (fyi I know little about EP specifically, but translating plot into games can be universal).

  • well, to be fair, almost no one used counterspells back then because of the many failure points, clunkiness, and the high chance of it being a complete waste of your turn. Better to just cast your own fireball first.

  • Thats pretty similar to what 3e (and iirc older) counterspell did. You had to cast the same spell in reverse to counter a spell. So to counter spell a fireball, you had to have a fireball prepared and "counterspell cast" your fireball. That said, there was some action economy problems in 3e that made it not worth it (you had to use an action to 'ready' a counterspell on a specific target, when the target cast a spell, you had to roll to identify the spell, and if they cast a spell you didnt know or have prepared, you were out of luck)

  • Presumably, someone attempting to mug you would probably be a bandit (+3 to hit, +1 to damage), not another commoner

  • Looks like it expired last month so they had a 1 month grace period

  • same. Ive played it for about ~10 hours on the steam deck so far, and i have my FPS counter turned on at all times; never seen it dip below 40, and i dont think ive touched any settings. On an original steam deck, not an OLED, though

  • for what its worth, the new (2024/2025) monster manual supposedly has spellcasting monsters with more "magical" actions built in. While they do still have a list of spells, they have more built in tailored "magic action" type things they would be using instead of spell casting in most scenarios, like having a "magic bolt" type attack for a mage or something. We don't exactly know how extensive this is yet, since we've only seen previews so far, but it could make running spellcasting creatures a bit easier.

  • windows can still play castle of the winds? i play it all the time. In fact, i just booted it up again a moment ago to make sure it didnt break recently or something. I dont remember ever having any issues playing it, and ive played it off and on for decades. In fact, googling real quick, it looks like my abandonware even has a "easy installer" for it.

  • [MIGRATED TO DIFFERENT INSTANCE CHECK PIN POST] Balatro @lemm.ee

    1 in 4 is a damn lie

  • Dungeons and Dragons @lemmy.world

    WotC 2024 PHB reveal videos for weeks 7/1/2024 - 7/12/2024

  • D&D Next - 5e Discussion @ttrpg.network

    WotC 2024 PHB reveal videos for weeks 7/1/2024 - 7/12/2024

  • D&D Next - 5e Discussion @ttrpg.network

    Week 6/24/24 PHB class reveals schedule

  • Dungeons and Dragons @lemmy.world

    Week 6/24/24 PHB class reveals schedule

  • OneDnD - 5e UA Material/Discussion @ttrpg.network

    Week 6/24/24 PHB class reveals schedule

  • D&D Next - 5e Discussion @ttrpg.network

    2024 Players Handbook | Everything You Need to Know | D&D - YouTube

  • D&D Next - 5e Discussion @ttrpg.network

    2024 d&d books release schedule

  • RPGMemes @ttrpg.network

    Pathfinder vs linux

  • Gaming @beehaw.org

    Wizards of the Coast confirms it is not selling the d&d IP to tencent

    www.pcgamer.com /wizards-of-the-coast-dispels-rumours-that-tencent-wants-to-gobble-up-dandd-like-a-tarrasque-to-be-clear-we-are-not-looking-to-sell-our-dandd-ip/
  • D&D Next - 5e Discussion @ttrpg.network

    Wizards of the Coast confirms it is not selling the d&d IP to tencent

  • rpg @ttrpg.network

    Wizards of the Coast confirms it is not selling the d&d IP to tencent

    www.pcgamer.com /wizards-of-the-coast-dispels-rumours-that-tencent-wants-to-gobble-up-dandd-like-a-tarrasque-to-be-clear-we-are-not-looking-to-sell-our-dandd-ip/
  • D&D Next - 5e Discussion @ttrpg.network

    D&D Playtest Survey Results | Player's Handbook | Unearthed Arcana

  • RPGMemes @ttrpg.network

    Fey be like

  • D&D Next - 5e Discussion @ttrpg.network

    D&D Studio Update: 2024 Core Rule Books and Survey Results

  • D&D Next - 5e Discussion @ttrpg.network

    OneD&D Playtest packet 7

    media.dndbeyond.com /compendium-images/ua/ph-playtest7/tsgOb3llF22AL0nU/UA2023-PH-Playtest7.pdf