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Joined 1 year ago
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Cake day: June 13th, 2023

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  • I looked into this a while back and gave up.

    I didn’t find any (good) models I wouldn’t have to pay for, but some of the paid STL sites had sets available for really reasonable prices, so that wasn’t really a blocker.

    But FDM is basically incapable of printing any interesting models. Even if you’re printing good layers, most interesting models aren’t geometrically compatible with how an FDM model prints. You can print with supports, but removing supports from such thin, fragile bits of a model is nigh impossible without doing damage.

    I went as far as shopping around for a resin printer, but I didn’t like all the ventilation cautions I read. Adding a printer is one thing, but having a well ventilated area that overlaps with where I’d want a printer was an unsolveable problem in my home.

    If you just want to give it a try, grab a model off Thingiverse and see how your printer does. If you can get a piece you’d be happy to proceed with painting, that might be worth a few more iterations to see if it’s workable for your setup.













  • I bought Terraria when I was really into Minecraft. Didn’t like it at first because the only Minecraft thing is “pick up blocks and crafting”, but once I gave it a fair shake I absolutely loved it.

    Fuck, now I have the game music stuck in my head from thinking about the game!



  • I don’t pirate software anymore. If I do the math on how much enjoyment I get even from a mediocre AAA game title, it is dwarfed by what I’d spend on a night out, so the value is there for me. On top of that the risk of malware (or the effort in mitigating it) isn’t really worth it.

    Tv and movies? Pirate it. The streaming services are garbage and the content has too much crap for me to want to pay a corporation for it. If it became too hard to pirate I just wouldn’t watch it anymore.

    Books kind of fall in the middle. Happy to pay for ebooks if the author makes it practical, but I’m not keen on buying through Amazon.


  • It’s a little worrisome, actually. Professionally written software still needs a human to verify things are correct, consistent, and safe, but the tasks we used to foist off on more junior developers are being increasingly done by AI.

    Part of that is fine - offloading minor documentation updates and “trivial” tasks to AI is easy to do and review while remaining productive. But it comes at the expense of the next generation of junior developers being deprived of tasks that are valuable for them to gain experience to work towards a more senior level.

    If companies lean too hard into that, we’re going to have serious problems when this generation of developers starts retiring and the next generation is understaffed, underpopulated, and probably underpaid.


  • I absolutely adored a low budget game called Firewatch. It’s first person and your only contact with another human is through a radio. You’re running away from your life and work for a summer in a fire watch tower in a national park.

    The story is nice and the characters are interesting and flawed and relatable.

    Buy it on sale and have a fun evening or two with it.