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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)V
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58
Joined
3 mo. ago

  • Maybe Navidrome's jukebox mode, although I suspect it's a slightly different idea (and it was a bit buggy last time I tried it).

  • Many don't run into dir structure issues because they have already organised their libraries with beets or an equivalent. I don't personally have any issues with playing albums either. Some of the issues you are talking about seem to be client side, are you only testing the web interfaces?

  • Dsub2000 and Tempo are active FOSS alternatives.

  • Not my code to be clear. Maister also recently got FSR4 working on Linux, among many other contributions.

  • WiVRn is for VR, and I doubt it has any support for non-VR applications. It's FOSS of course so maybe it could be adapter for that use case, but it's probably better to integrate it into the likes of Sunshine/Moonlight.

    The algorithm and code were only released a couple of months ago so it's very early days.

  • Not only do they not care, inflicting harm is the entire point for these people.

  • Games @lemmy.world

    I designed my own ridiculously fast game streaming video codec – PyroWave – Maister's Graphics Adventures

    themaister.net /blog/2025/06/16/i-designed-my-own-ridiculously-fast-game-streaming-video-codec-pyrowave/
  • It's best with dual AMD GPUs, and maybe Intel. YMMV once you throw Nvidia into the mix.

  • It wasn't tariffs but the annexation threats that have driven the boycott.

  • SVT-AV1 has also had some pretty major improvements in recent months and years. It's possible if tested even a year ago it will be significantly faster for the same quality today.

  • Games @lemmy.world

    Oasis Driver for Windows Mixed Reality on Steam

    store.steampowered.com /app/3824490/Oasis_Driver_for_Windows_Mixed_Reality/
  • Hopefully this is as far as it goes and not something they will continually restrict each year. This feels similar to the Xiaomi situation which seems to have had the same problems in China, and they have gradually restricted unlocking more and more.

  • On Steam, Japanese language has grown from 0.85% in July 2015, to 2.56% in July 2025.

    Is that Steam users that have set Japanese as their main language or the proportion of games that include Japanese language support?

  • They seem to all be committed to limiting this feature to the pro market, which is a shame. At least AMD and Intel have native context support, although it's very early days and Linux host and guests only for now.

  • I just think the user should be the one to decide whether they enable it or not. Pre-built PCs and motherboards can enable it by default, but it should be simple to bypass (and it usually is) and no company should be demanding or requiring people enable it.

    The same applies for TPM2, which is also useful but shouldn't be a requirement. If nothing else because of the E-waste this can cause by requiring PCs to support it. And most new PCs will end up enabling it in the long run anyway, so there is no need to force the issue.

  • Looks like it's available in desktop mode too, so will work anywhere on Linux at the least.

  • They might mean exclusives, of which none of those apply. But I personally don't think exclusives are a good thing anyway.

  • I suggest using Beetle mednafen, unless you're on a very slow system. Or Swanstation, it's not like that's going away.

  • I also don't see Swanstation going away any time soon, even if it gets no new features. It's pretty close to feature complete in the ways that matter anyway.

  • I just overuse parantheses instead, as you noted. You know you're rambling when you have several layers of them, like I'm writing a conversation in Lisp.

  • Most of this is auto-generated header files to be clear. Still, goes to show how many GPU variants they have support for in the kernel, going back 15+ years.

  • Linux Gaming @lemmy.world

    Mesa 25.3 Merges Vulkan AMD Anti-Lag Support

    www.phoronix.com /news/Mesa-Vulkan-AMD-Anti-Lag
  • Games @lemmy.world

    ESO devs at ZeniMax reel from Microsoft's 'hollow' layoff emails, with some wondering how a 'carcass of workers' is 'supposed to keep shipping award-winning games'

    www.pcgamer.com /gaming-industry/eso-devs-at-zenimax-reel-from-microsofts-hollow-layoff-emails-with-some-wondering-how-a-carcass-of-workers-is-supposed-to-keep-shipping-award-winning-games/
  • Linux Gaming @lemmy.world

    Valve Linux Engineer Working On A Big Improvement For Old AMD Radeon GPUs

    www.phoronix.com /news/AMDGPU-DC-Analog-GCN-1.0-1.1
  • Linux Gaming @lemmy.world

    More AMD FidelityFX Super Resolution 4 Improvements Land For Open-Source Driver

    www.phoronix.com /news/More-AMD-FSR-4-Mesa-25.2
  • Linux Gaming @lemmy.world

    Welcoming PCSX2 2.2.0 and 2.4.0!

    pcsx2.net /blog/2025/pcsx2-2.4_2.2/
  • Steam Deck @sopuli.xyz

    Fastest Handheld Display? - Switch 2 vs Steam Deck vs ROG Ally X and More

  • Linux @programming.dev

    Mesa 25.2 RADV Driver Merges Support For AV1 Vulkan Video Encode

    www.phoronix.com /news/RADV-Merges-AV1-Encode
  • Linux Gaming @lemmy.world

    RADV Driver Lands VK_EXT_shader_float8 Support

    www.phoronix.com /news/RADV-VK_EXT_shader_float8