As my comment above, publishers would quickly make "Super Milky Gacha game for Casuals - Classic edition!" and all would go messy even more than current mobile gaming market. Wish I could be wrong on this one, but I can't see this working.
Coz it's bit utopian, unrealistic request. Also The Sims would fall in every category.
Also, very quickly, publishers (and some devs) would announce "Super Milky Gacha game for Casuals - Classic edition!" and all would go ruin even more, than current mobile gaming market. Totally not worthy.
"it's an upgrade, it's a feature!", "no other car have so awesome ads like we do, buy our products!", "step into the future now", "now powered by awesome ai!", "everyone wants that, You should too!"...
We used to had demo version of games, often made with care. Now we have 2h play on Steam while we can refund, instead.
Devs* learned to make first 2h nice and intense and to scream it's awesome and the wow effect, and everything later super bland and repetitive. Nice 2h long game may be worthy 8€. 2h long fun and 200h boring fuck is not worthy 80€ the devs request.
As devs I point some devs and often publishers who own dev studio and makes orders too.
I don't trust the bitches.
If I find whole game fun and worthy the price, can pay even 80€, can put it on the wishlist to buy on promo later, or in extreme cases, even buy few copies for friends includes pricy dlc. IF I find it worthy as whole.
Super fancy shinny quad AAAA game with photorealistic (2025 edition) graphics that You can talk about on dedicated forums, that maybe 5 other persons in Your area ever heard of.
vs
Common, whatever graphic, cube themed, low poly game with music in midi... that whole school talk about and every yt influencer too.
It's all about blindly following the fashion. Again.
Wasn't it announced to be free to play for everyone, for almost half year already?