Here is the reveal trailer for context if you missed it: https://www.youtube.com/watch?v=9PkeVRJBkIE

Project Q Details:

  • Launching later this year
  • Dedicated device enabling remote play from a PS5 console over Wi-Fi
  • 8-inch HD screen
  • All of the buttons and features of the Dual sense wireless controller
  • Will share more information in the near future
  • Rumored to be “less than $300” as speculated by Microsoft in their FTC filings

PlayStation Earbuds Details:

  • First ever PlayStation earbuds
  • Next Generation audio immersion to PS5 and PC
  • Simultaneously connection to smartphones via Bluetooth
  • New wireless technology will deliver lossless audio with low latency
  • “Outstanding” sound quality
  • Shown to come with a charging case
  • It is rumored that it will require a usb-c dongle for PS5 connection, presumably to connect over 2.4ghz wifi instead of bluetooth.

So what do we think? Are we interested in these at all?

For me, while I already have a Steam Deck and can remote play my PS5 using chiaki4deck, I mostly use it for smaller titles, as the larger spectacle games I feel deserve proper haptics, HD, and HDR. It almost feels a shame to play them on the deck in 720p. So for me, other than price, the potential inclusion of HDR is going to be what makes or breaks Project Q for me. I also have a child, so my TV is usually hogged. I’m also interested in how other earbuds and headsets will interface with Project Q. I have an Arctis 7 that I currently use, which requires a usb dongle to use with the PS5. Would it remain connected there, or to the controller?

As for the earbuds, I’m less interested. I find earbuds hurt my ears after awhile, and I don’t believe these will be cheap. I’m still looking forw

  • None_s@lemmy.fmhy.ml
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    So far I don’t understand the idea behind project Q. Does it only work over local WiFi? You can already do this pretty easily with the steam deck.

    • CosmicSploogeDrizzle@lemmy.worldOPM
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      1 year ago

      For the average consumer, they don’t even know what a steam deck is, they just think it’s a switch if they see it. So I don’t think this is for techies. This is for general consumers, and for them, hooking up a controller to their phone is even too complicated (I know a few of them). I literally convinced a friend to get a backbone for his iphone since his kids hog the TV, and later asked him how much he uses it. He said never. The “time” it takes to find the controller, hook it up to the phone, open the app, connect it…it’s somehow too much for them. I’m way more technologically inclined, but I sympathize with the feeling after working hard and having kids, and putting it all together is tough. That’s why I use my steam deck with the dimmer screen and no HDR, over my phone, which has the better screen, HDR support, etc. It’s just easier.

      What I think it is now, is different than what I think they intend it to be long term. For now, it’ll be remote play, possibly just in-home. I think they would be silly not to add out of home streaming at some point.

      But what I think it really is, is an entry into the cloud gaming space. As this space develops, they want a product in the category. This way they can say, "We have a sub $300 device (ideally closer to sub $200) where you can play your PS5 games but if you don’t have a PS5 you can subscribe to PlayStation Now and play all the games in our catalog. A first party device that can be a more accessible entry into the ecosystem for those that can’t afford a PS5, and game pass competitor. That’s what I think the end game is.

      • None_s@lemmy.fmhy.ml
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        A cloud gaming device would make a lot more sense, at least then its more than just an expensive accessory for an already expensive console.

        • CosmicSploogeDrizzle@lemmy.worldOPM
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          I just watched a YouTube video speculating Qualcomm being in talks with Sony to bring snapdragon to their mobile devices and it got be thinking. This project Q might not be powerful enough to play PS5 games locally, but what about PSX, PS2, PSP and Vita? Those games could be potentially be played locally and on the go provided that the device is capable enough. I could even see the potential for some indie games for PS5 making compatible versions of their games to work with it, similar to what they do with steam deck. Obviously this is all speculation. The exciting part is that this device signifies that Sony has not completely left the handheld space.

            • CosmicSploogeDrizzle@lemmy.worldOPM
              link
              fedilink
              English
              arrow-up
              1
              ·
              1 year ago

              Unfortunately, We don’t have any other details at the moment.

              I’m wondering if you’ll be able to remote play PlayStation PC games in the future also. PlayStation should launch a PC game store to sell PS Games directly on PC and to support PSVR2 hardware and games.