Sony released ‘Ratchet & Clank: Rift Apart’ on Steam on July 26, peaking at less than 9 thousand PC players compared to PlayStation success.
Sony released ‘Ratchet & Clank: Rift Apart’ on Steam on July 26, peaking at less than 9 thousand PC players compared to PlayStation success.
Not true at all, platformers thrive on PC in part because we have a lot of indie promotion and loads of platformers come from indie devs.
Consider:
It just doesn’t make sense to buy for a lot of people. We’re beyond the phase of buying games just so Sony keeps putting them out, and in the phase of ignoring bad values. I’m a PC gamer myself, but I’m playing a whole bunch of games on PS5 right now because they’re included with PS+ Extra/Premium and I’m price-sensitive.