Good. Mwahahaha
Good. Mwahahaha
Good. Mwahahaha
On the one hand, it's fun to fuck with players. "So you enter the room? Cross the threshold of your own free will? Ok who's wearing metal?" when none of that matters, but you write it down anyway.
On the other, sometimes I've had to be like "ok guys seriously there's no traps here. Put away the ten foot pole and chickens let's just move along"
I like to randomly ask if they wanna move around stealthily, even when there is no one to find them
I killed an unrelated NPC that witnessed me because my DM did that once.
And they opposite, when they ask to roll perception or investigation when it doesn't matter at all and the improv'ed answer turns into a major plot point
That's the beauty of cooperative storytelling.
And the ability to rapidly pivot and discard all the preparation you did is THE most important skill for a good DM.
ask to roll perfection
I didn't know this was an option. I'd like a nat 20, please.
when they ask to roll
Well there is your problem. Players shouldn't be asking for rolls, DMs tell players what rolls are needed so they can describe the scene playing out based on them.
traps
Dude, trap is not the preferred nomenclature.
Shapeshifters!
rocks fall and snooggums dies
Roll perception. 10? You are sure there's no traps.
Oh, my god, I search for traps again.
You can't.
Why tf not?!
You don't think there are any traps to search for
Yes I tf do.
Yeah but your character doesn't.
Ok hear me out, we have been doing this for five years now right?
Yeah.
So by now my character has came to an understand that he lives in a world controlled by chance and a cruel, cruel God right?
I guess technically He could know that.
So, he would never ever trust his own ability and would understand that no matter how sure you are you should try as many times as possible right?
That's metagaming.
No, no, no it's not actually, because in this world God's are real.
Ok, I'll accept it.
So can I roll again?
No.
Why TF not!?
Because your religion is too low.
...
You watch yourself, I'm taking a class in cleric next level.
Alternatively you allow that line of reasoning but subsequently require that they spend hours searching every room they enter multiple times.
Give them the paranoid flaw and make it a roll-to-stop mechanic.
Yeah, the only way it would not be meta gaming is if it extends beyond this. They have to question everything else they do too. Did they succeed because "the cruel gods" wanted them to? Does that mean they should fail on purpose instead? Etc.
I don't agree with the reasoning at all, but if you are going to agree with it it has to be painful. It also needs to be a lesson to the player to stop fucking around and just play the game.
-DM scatters traps randomly; they could be anywhere.
-Players get tired of getting hit by them, so they search every room for traps.
-DM gets angry that players are wasting time searching every room for traps.
honestly it could just be like "i examine this room", meaning that, if anything was there, you'd see other important or at least interesting stuff, not just traps or not traps. GM could even do perception checks behind the screen (like it's done in PF2e) and describe something the character found interesting in the room, no matter the roll. you could examine the room, get described many beautiful paintings and fall on a very obvious trap because you rolled a 1
I'm a simple man. I see Rogue One, I upvote.
I wish they filmed Andor before Rogue One.
A while ago I watched Andor, Rogue One and Episode 4 chronologically. It felt like a step backwards with every switch.
Episode 4 is quite good, but it's really old and kinda primitive by modern standards.
Rogue One is the best star wars movie so far, and it's just really well done.
Andor is just pure amazing! They took the comparatively long time they had and really developed the characters, the world and the story.
Watching these three in that order is really good. But watching them in chronological order really lessens the experience.
I wonder how great Rogue One would have been if it had all the worldbuilding and character development of Andor behind it.
People have said Andor made Rogue One better. I'll be honest, I enjoyed it before, but after I finished Andor S2 I tried rewatching it and couldn't finish it. It honestly killed it for me. It's not the worst movie ever or anything, but going from the incredible writing of Andor to Rogue One is painful.
rogue one memes are almost a decade old. thats fucking weird to think about
You can still catch people with the old "You didn't find any traps".
There's a terrifying amount of people who don't pay attention to the You part.
Takes notes
Takes your notes
flees